Server profile
Skins
Offline, with 1 of 500 players on; ranked #13,223 of every public Rust server, the top 58%. It last wiped 50d ago.
Offline 95.139.44.176:28015 checked 37d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 58% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does Skins wipe?
Its rhythm cannot be read yet: Skins has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 50 days 16 hours have passed since its current world was created.
About the server
What Rust version is live on Skins?
Running on Windows, Skins is on Rust network protocol 2633 and build 163207. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is Skins, and is it up at the moment?
Skins is offline at the moment; the last time it was seen was 37 days 6 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 21 September 2026 is when Rust Insights first saw it.
What location is listed for Skins?
A region is not published by Skins. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 95.139.44.176:28015 is where it answers.
Tags
How should you read the tags listed for Skins?
When the game's server browser reads Skins, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp500 (Max players): 500 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs163207 (Build): Build 163207 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Skins appear?
The Rust Insights lists that carry Skins are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on Skins right now, and how does that number move?
The last time Skins was seen online was 37 days 6 hours ago, and it is offline now.
Where does Skins sit in the rankings?
The player-hours ranking for the last seven days puts Skins at #13,223, among the top 58% of all ranked servers.
Map and rules
What settings and rules apply on Skins?
No gather rate appears in the name of Skins. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
What is the map on Skins?
The map on Skins is procedural and the game generates it.
Connecting
What is the way to join Skins?
Open the console with F1 in Rust and enter client.connect 95.139.44.176:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.