Server profile
nameserver
Offline, with 0 of 15 players on; ranked #14,187 of every public Rust server, the top 63%. It last wiped 34d ago.
Offline 95.104.196.173:28015 checked 34d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 63% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does nameserver wipe?
Its rhythm cannot be read yet: nameserver has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 34 days 4 hours ago.
Server
What Rust version is live on nameserver?
Rust network protocol 2633 and build 165217 on Windows is what nameserver runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for nameserver, and is it online?
Offline at the moment, nameserver was last seen 34 days 2 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 24 September 2026.
Where does nameserver run from?
No region is published by nameserver. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 95.104.196.173:28015.
Tags
What is meant by each tag on nameserver?
When the game's server browser reads nameserver, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): It holds 15 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does nameserver appear?
These Rust Insights lists include nameserver: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
What does the population of nameserver look like?
The last time nameserver was seen online was 34 days 2 hours ago, and it is offline now.
How does nameserver compare with other Rust servers in the ranking?
Player hours over seven days put nameserver at #14,187, within the top 63% of the ranked field.
Rules and settings
What settings and rules apply on nameserver?
The name of nameserver does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is off: Valve's anti-cheat is not active.
What is the map on nameserver?
The map on nameserver is procedural and the game generates it.
Connecting
How can you get onto nameserver?
Open the console with F1 in Rust and enter client.connect 95.104.196.173:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.