Server profile
Test server
Offline, with 1 of 1 players on; ranked #13,280 of every public Rust server. It last wiped 86d ago.
Offline 94.51.134.116:28015 checked 39d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does Test server wipe, and on which day?
Too few wipes are on record for Test server to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 86 days ago.
Server details
Which Rust version is Test server on?
Rust network protocol 2633 and build 163207 on Windows is what Test server runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Test server, and is it online?
Offline at the moment, Test server was last seen 39 days 2 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 20 September 2026 is when Rust Insights first saw it.
Where does Test server run from?
There is no region published for Test server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 94.51.134.116:28015.
Tags
Which meanings sit behind the tags on Test server?
These tags come from Test server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs163207 (Build): It runs game build 163207; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Test server?
Test server appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What does the population of Test server look like?
The last time Test server was seen online was 39 days 2 hours ago, and it is offline now.
How does Test server compare with other Rust servers in the ranking?
On player hours for the last seven days, Test server sits at #13,280, inside the top – of ranked servers.
Rules and settings
How is Test server configured, and what rules apply?
The name of Test server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
How to join
How do you connect to Test server?
Type client.connect 94.51.134.116:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.