Server profile
Test server
Offline, with 1 of 1 players on; ranked #12,990 of every public Rust server. It last wiped 85d ago.
Offline 94.51.131.235:28015 checked 44d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does Test server wipe?
Too few wipes are on record for Test server to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 85 days 1 hours ago.
Server
What Rust version is live on Test server?
Running on Windows, Test server is on Rust network protocol 2633 and build 163207. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Test server, and is it online?
Test server is offline at the moment; the last time it was seen was 44 days 12 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 13 September 2026.
Where does Test server run from?
A region is not published by Test server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 94.51.131.235:28015.
Server tags
How should you read the tags listed for Test server?
When the game's server browser reads Test server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs163207 (Build): Build 163207 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Test server turn up among the Rust Insights lists and filters?
These Rust Insights lists include Test server: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on Test server right now?
Test server was last seen 44 days 12 hours ago and is offline right now.
In the ranking of Rust servers, where does Test server place?
On player hours for the last seven days, Test server sits at #12,990, inside the top – of ranked servers.
Rules and settings
What are the settings and rules for Test server?
No gather rate appears in the name of Test server. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Join
How do you connect to Test server?
To connect, start Rust and enter client.connect 94.51.131.235:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.