Server profile
nameserver
Offline, with 0 of 15 players on; ranked #15,353 of every public Rust server, the top 69%. It last wiped 47d ago.
Offline 94.41.209.184:28015 checked 3d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does nameserver wipe, and how often?
The record of nameserver's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 47 days 5 hours ago.
Server details
Which Rust version is nameserver on?
Running on Windows, nameserver is on Rust network protocol 2633 and build 163794. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for nameserver, and is it online?
The last sighting of nameserver was 3 days 10 hours ago, and it is offline at present. The last 3 full days gave 0 of 72 hours up, or 0% of the time. The first record Rust Insights has of it is 25 October 2026.
Where does nameserver run from?
There is no region published for nameserver. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 94.41.209.184:28015.
Lists and tags
How should you read the tags listed for nameserver?
When the game's server browser reads nameserver, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): The slot count is 15; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): To join you need the same version; protocol 2633; cs163794 (Build): Build 163794 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature nameserver?
These Rust Insights lists include nameserver: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on nameserver right now, and how does that number move?
The last time nameserver was seen online was 3 days 10 hours ago, and it is offline now. A seven-day average of 0 players puts the last week in context.
Where does nameserver sit in the rankings?
Player hours over seven days put nameserver at #15,353, within the top 69% of the ranked field.
Rules and settings
How is nameserver configured, and what rules apply?
Nothing about gather rate is given in the name of nameserver. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on nameserver?
The game generates the map on nameserver, which is procedural.
Connecting
What is the way to join nameserver?
To connect, start Rust and enter client.connect 94.41.209.184:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.