Server profile
myserver
Offline, with 0 of 2 players on; ranked #15,129 of every public Rust server, the top 70%. It last wiped 23d ago.
Offline 94.25.187.41:28015 checked 11d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does myserver wipe, and how often?
Its rhythm cannot be read yet: myserver has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 23 days 15 hours have passed since its current world was created.
About the server
On what version does myserver currently run?
Rust network protocol 2634 and build 166652 on Windows is what myserver runs. You can only join if your game is on the same protocol; Steam handles that update.
Has myserver stayed online, and is it up now?
The last sighting of myserver was 11 days 11 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 16 October 2026.
What location is listed for myserver?
There is no region published for myserver. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 94.25.187.41:28015.
Lists and tags
How should you read the tags listed for myserver?
When the game's server browser reads myserver, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): It holds 2 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does myserver appear?
myserver appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on myserver right now?
myserver was last seen 11 days 11 hours ago and is offline right now.
How does myserver compare with other Rust servers in the ranking?
Player hours over seven days put myserver at #15,129, within the top 70% of the ranked field.
Map and rules
What are the settings and rules for myserver?
Nothing about gather rate is given in the name of myserver. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Which map is live on myserver?
A procedural map, generated by the game, is what myserver runs.
Connecting
How do you connect to myserver?
To connect, start Rust and enter client.connect 94.25.187.41:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.