Server profile
myserver
Offline, with 0 of 2 players on; ranked #14,450 of every public Rust server, the top 64%. It last wiped 43d ago.
Offline 94.25.179.42:28015 checked 33d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 64% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does myserver wipe, and how often?
The record of myserver's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 43 days 11 hours ago.
Server
On what version does myserver currently run?
Running on Windows, myserver is on Rust network protocol 2633 and build 163207. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for myserver, and is it online?
The last sighting of myserver was 33 days 20 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 25 September 2026.
What location is listed for myserver?
There is no region published for myserver. Rust Insights reports the location a server declares, not the physical place of the machine. 94.25.179.42:28015 is where it answers.
Lists and tags
How should you read the tags listed for myserver?
These tags come from myserver and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): It holds 2 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): To join you need the same version; protocol 2633; cs163207 (Build): It runs game build 163207; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature myserver?
The Rust Insights lists that carry myserver are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on myserver right now, and how does that number move?
myserver is offline at the moment; the last sighting was 33 days 20 hours ago.
In the ranking of Rust servers, where does myserver place?
On player hours for the last seven days, myserver sits at #14,450, inside the top 64% of ranked servers.
Settings and rules
How is myserver configured, and what rules apply?
The name of myserver does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
Which map is live on myserver?
The map on myserver is procedural and the game generates it.
Join
How do you connect to myserver?
Type client.connect 94.25.179.42:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.