Server profile
Rust Laboratory - BossBase Mod2 v21 Sunlight Test
Offline, with 1 of 10 players on; ranked #8,636 of every public Rust server, the top 39%. It last wiped 4d ago.
Offline 94.249.205.37:28915 checked 1d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 39% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does Rust Laboratory - BossBase Mod2 v21 Sunlight Test wipe, and on which day?
Its rhythm cannot be read yet: Rust Laboratory - BossBase Mod2 v21 Sunlight Test has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 4 days 22 hours have passed since its current world was created.
Server
On what version does Rust Laboratory - BossBase Mod2 v21 Sunlight Test currently run?
The Rust build is network protocol 2635 and build 168909, running on Windows, for Rust Laboratory - BossBase Mod2 v21 Sunlight Test. Joining needs your game on the same protocol, which Steam updates for you.
Has Rust Laboratory - BossBase Mod2 v21 Sunlight Test stayed online, and is it up now?
Offline at the moment, Rust Laboratory - BossBase Mod2 v21 Sunlight Test was last seen 31 hours ago. The last 4 full days gave 10 of 96 hours up, or 10% of the time. The first record Rust Insights has of it is 24 October 2026.
In which location does Rust Laboratory - BossBase Mod2 v21 Sunlight Test sit?
No region is published by Rust Laboratory - BossBase Mod2 v21 Sunlight Test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 94.249.205.37:28915.
Tags
How should you read the tags listed for Rust Laboratory - BossBase Mod2 v21 Sunlight Test?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what Rust Laboratory - BossBase Mod2 v21 Sunlight Test publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Rust Laboratory - BossBase Mod2 v21 Sunlight Test turn up among the Rust Insights lists and filters?
These Rust Insights lists include Rust Laboratory - BossBase Mod2 v21 Sunlight Test: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
How many players are on Rust Laboratory - BossBase Mod2 v21 Sunlight Test right now?
The last time Rust Laboratory - BossBase Mod2 v21 Sunlight Test was seen online was 31 hours ago, and it is offline now. The seven-day average is 1 players, and the highest point in that week was 1. Its strongest hour in the past 48 was 08:00 UTC, with an average of 1 players.
In the ranking of Rust servers, where does Rust Laboratory - BossBase Mod2 v21 Sunlight Test place?
The player-hours ranking for the last seven days puts Rust Laboratory - BossBase Mod2 v21 Sunlight Test at #8,636, among the top 39% of all ranked servers.
Rules and settings
What settings and rules apply on Rust Laboratory - BossBase Mod2 v21 Sunlight Test?
The name of Rust Laboratory - BossBase Mod2 v21 Sunlight Test does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
How to join
How do you connect to Rust Laboratory - BossBase Mod2 v21 Sunlight Test?
Open the console with F1 in Rust and enter client.connect 94.249.205.37:28915. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.