Server profile
TEST
Offline, with 4 of 10 players on; ranked #10,965 of every public Rust server, the top 46%. It last wiped 30d ago.
Offline 94.249.205.22:28015 checked 30d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 46% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does TEST wipe?
Too few wipes are on record for TEST to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 30 days 21 hours ago.
Server
On what version does TEST currently run?
Rust network protocol 2633 and build 165217 on Windows is what TEST runs. Joining needs your game on the same protocol, which Steam updates for you.
Has TEST stayed online, and is it up now?
TEST is offline at the moment; the last time it was seen was 30 days 19 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 28 September 2026.
What location is listed for TEST?
A region is not published by TEST. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 94.249.205.22:28015.
Lists and tags
Which meanings sit behind the tags on TEST?
These tags come from TEST and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature TEST?
These Rust Insights lists include TEST: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of TEST look like?
TEST is offline at the moment; the last sighting was 30 days 19 hours ago.
Where does TEST sit in the rankings?
The player-hours ranking for the last seven days puts TEST at #10,965, among the top 46% of all ranked servers.
Map and rules
What settings and rules apply on TEST?
Nothing about gather rate is given in the name of TEST. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
What is the map on TEST?
A procedural map, generated by the game, is what TEST runs.
Join
How can you get onto TEST?
Open the console with F1 in Rust and enter client.connect 94.249.205.22:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.