Server profile
test
Offline, with 0 of 15 players on; ranked #14,881 of every public Rust server, the top 66%. It last wiped 25d ago.
Offline 94.247.57.131:28015 checked 25d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 66% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does test wipe, and on which day?
Its rhythm cannot be read yet: test has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 25 days 9 hours ago.
Server details
On what version does test currently run?
The Rust build is network protocol 2634 and build 166652, running on Windows, for test. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is test, and is it up at the moment?
Offline at the moment, test was last seen 25 days 8 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 4 October 2026 is when Rust Insights first saw it.
Where does test run from?
A region is not published by test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 94.247.57.131:28015.
Server tags
Which meanings sit behind the tags on test?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): The slot count is 15; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what test publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does test appear?
test appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on test right now, and how does that number move?
The last time test was seen online was 25 days 8 hours ago, and it is offline now.
How does test compare with other Rust servers in the ranking?
Player hours over seven days put test at #14,881, within the top 66% of the ranked field.
Map and rules
How is test configured, and what rules apply?
Nothing about gather rate is given in the name of test. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on test?
The game generates the map on test, which is procedural.
Join
How do you connect to test?
Type client.connect 94.247.57.131:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.