Server profile
Prototype 17 Server
Offline, with 0 of 10 players on; ranked #15,498 of every public Rust server, the top 67%. It last wiped 36d ago.
Offline 94.229.17.151:28015 checked 36d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 67% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does Prototype 17 Server wipe?
The record of Prototype 17 Server's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 36 days 6 hours ago.
Server details
What Rust version is live on Prototype 17 Server?
Running on Windows, Prototype 17 Server is on Rust network protocol 2362. The same protocol is required to join, and Steam takes care of updating it.
Has Prototype 17 Server stayed online, and is it up now?
Prototype 17 Server is offline at the moment; the last time it was seen was 36 days 6 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 22 September 2026.
Where does Prototype 17 Server run from?
There is no region published for Prototype 17 Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 94.229.17.151:28015.
Tags
Which meanings sit behind the tags on Prototype 17 Server?
When the game's server browser reads Prototype 17 Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; v2362 (Protocol): To join you need the same version; protocol 2362; ptrak (Networking): Rust's standard network layer, RakNet, carries it; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): The plugin framework here is Carbon; hil2cpp (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags; stok (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does Prototype 17 Server appear?
The Rust Insights lists that carry Prototype 17 Server are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.
Population history
How many players are on Prototype 17 Server right now?
The last time Prototype 17 Server was seen online was 36 days 6 hours ago, and it is offline now.
In the ranking of Rust servers, where does Prototype 17 Server place?
On player hours for the last seven days, Prototype 17 Server sits at #15,498, inside the top 67% of ranked servers.
Map and rules
How is Prototype 17 Server configured, and what rules apply?
The name of Prototype 17 Server does not state a gather rate. The server does not publish a group limit. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on Prototype 17 Server?
The game generates the map on Prototype 17 Server, which is procedural.
Connecting
How can you get onto Prototype 17 Server?
To connect, start Rust and enter client.connect 94.229.17.151:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.