Server profile
Test server
Offline, with 0 of 2 players on; ranked #9,915 of every public Rust server, the top 45%. It last wiped 26d ago.
Offline 94.208.131.9:28015 checked 1d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 45% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:20 UTC FW26d ago | 1 | – | running | 0 |
| Sun 27 Sep, 09:53 UTC30d ago | 1 | halved by day 2 | 4.4 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What does Test server look like once wipe day arrives?
Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 0 hours after it started. In 0% of recent wipes, more than half the peak was still playing at the next wipe. In the other cases, it dropped below half by day 2.
When does Test server wipe, and how often?
The record of Test server's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 26 days 10 hours have passed since its current world was created.
About the server
What Rust version is live on Test server?
Rust network protocol 2635 and build 168909 on Windows is what Test server runs. The same protocol is required to join, and Steam takes care of updating it.
Has Test server stayed online, and is it up now?
The last sighting of Test server was 32 hours ago, and it is offline at present. The last 7 full days gave 11 of 168 hours up, or 7% of the time. The first record Rust Insights has of it is 13 September 2026.
Where does Test server run from?
No region is published by Test server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 94.208.131.9:28015.
Lists and tags
What is meant by each tag on Test server?
When the game's server browser reads Test server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): 2 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Test server?
These Rust Insights lists include Test server: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on Test server right now?
Test server was last seen 32 hours ago and is offline right now. A weekly average of 0 players goes with a peak of 2. The busiest point of the last 48 hours fell at 21:00 UTC, averaging 1 players.
Where does Test server sit in the rankings?
The player-hours ranking for the last seven days puts Test server at #9,915, among the top 45% of all ranked servers.
Map and rules
What settings and rules apply on Test server?
The name of Test server does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
How to join
How can you get onto Test server?
Open the console with F1 in Rust and enter client.connect 94.208.131.9:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.