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Rust Insights

Server profile

rusty_lands

Offline, with 1 of 250 players on; ranked #13,215 of every public Rust server, the top 57%. It last wiped 42d ago.

Filed under moddedoxide
Launch Rust and join
1/ 250 players now 0% full
07-day averagepeak –
#13,215ranktop 57%
42d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Note: Top 57% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 15 Sep, 14:58 UTC42d ago 1 – running 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 160 on average40/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average134/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average49/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average20/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average7/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average5/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at rusty_lands?

Recent wipes peaked at 1 players on average. 1 hours into the latest wipe, the crowd on the server reached its peak.

When does rusty_lands wipe, and how often?

Too few wipes are on record for rusty_lands to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 42 days 12 hours ago.

Server details

On what version does rusty_lands currently run?

Rust network protocol 2633 and build 163794 on Windows is what rusty_lands runs. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for rusty_lands, and is it online?

Offline at the moment, rusty_lands was last seen 35 days 11 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 13 September 2026.

In which location does rusty_lands sit?

A region is not published by rusty_lands. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 94.2.130.77:28015.

Server tags

How should you read the tags listed for rusty_lands?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp250 (Max players): It holds 250 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what rusty_lands publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature rusty_lands?

The Rust Insights lists that carry rusty_lands are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

What does the population of rusty_lands look like?

The last time rusty_lands was seen online was 35 days 11 hours ago, and it is offline now.

How does rusty_lands compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts rusty_lands at #13,215, among the top 57% of all ranked servers.

Rules and settings

What settings and rules apply on rusty_lands?

No gather rate appears in the name of rusty_lands. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.

What is the map on rusty_lands?

The game generates the map on rusty_lands, which is procedural.

Connecting

How can you get onto rusty_lands?

To connect, start Rust and enter client.connect 94.2.130.77:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp250,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp250
Max players It holds 250 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2633
Protocol Matching versions are required, and the protocol is 2633.
cs163794
Build It runs game build 163794.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.