Server profile
Test Rust Server
Offline, with 1 of 50 players on; ranked #5,583 of every public Rust server, the top 25%. It last wiped 9d ago.
Offline 94.198.123.222:28015 checked 16h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 25% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 21:36 UTC9d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What does Test Rust Server look like once wipe day arrives?
At their busiest, its recent wipes drew 1 players on average. 2 hours into the latest wipe, the crowd on the server reached its peak.
On what schedule does Test Rust Server wipe?
Too few wipes are on record for Test Rust Server to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 9 days 20 hours ago.
Server
On what version does Test Rust Server currently run?
Running on Linux, Test Rust Server is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
Has Test Rust Server stayed online, and is it up now?
Offline at the moment, Test Rust Server was last seen 16 hours ago. It spent 24 of the last 7 full days' 168 hours up, 14% of the time. The first record Rust Insights has of it is 13 October 2026.
What location is listed for Test Rust Server?
A region is not published by Test Rust Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 94.198.123.222:28015 is where it answers.
Server tags
What is meant by each tag on Test Rust Server?
The tags gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what Test Rust Server publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature Test Rust Server?
These Rust Insights lists include Test Rust Server: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
How many players are on Test Rust Server right now, and how does that number move?
The last time Test Rust Server was seen online was 16 hours ago, and it is offline now. Over the past week it peaked at 3 and averaged 1 players. Its strongest hour in the past 48 was 20:00 UTC, with an average of 3 players.
In the ranking of Rust servers, where does Test Rust Server place?
Player hours over seven days put Test Rust Server at #5,583, within the top 25% of the ranked field.
Settings and rules
What settings and rules apply on Test Rust Server?
The name of Test Rust Server does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on Test Rust Server?
A procedural map, generated by the game, is what Test Rust Server runs.
How to join
What is the way to join Test Rust Server?
To connect, start Rust and enter client.connect 94.198.123.222:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.