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Live edition53,611 playing on 11,695 servers

Rust Insights

Server profile

My Server Name

Offline, with 0 of 100 players on; ranked #15,326 of every public Rust server, the top 69%. It last wiped 18d ago.

Filed under teams off moddedoxidehardcore
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak –
#15,326ranktop 69%
18d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k24 Sep30 Sep7 Oct13 Oct20 Oct26 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.5 days usual gap between real wipes
0% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
33% crowd held else halves by day 2.5

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 10 OctFri 2 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 10:24 UTC18d ago 2 – running 0
Fri 2 Oct, 13:57 UTC26d ago 3 halved by day 2 7.9 days 1
Wed 30 Sep, 13:17 UTC28d ago 1 held half 2 days 1
Tue 29 Sep, 12:26 UTC29d ago 2 – 1 days 0
Thu 24 Sep, 14:50 UTC34d ago 3 halved by day 3 4.9 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. TheLastOfRust Hardcore PvE Zombie Survivalno group limit · 7 on average1/100
  2. Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | RNA · no group limit · biweekly · 3 on average0/50
  3. Alone & AfraidOC · no group limit · biweekly · 2 on average2/50
  4. [BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average1/50
  5. TheLastOfRust Premium Hardcore PvE Zombie Survivalno group limit · 2 on average1/100
  6. ShockRust | Blue | NoLimitno group limit · 149 on average132/500

The short version

Quick answers

From the figures on this page.

Wipe days

What does My Server Name look like once wipe day arrives?

Recent wipes peaked at 2 players on average. 1 hours after the latest wipe, the crowd peaked. In 33% of recent wipes, more than half the peak was still playing at the next wipe. The cases that did not hold saw the crowd fall below half by day 2.5.

How often does My Server Name wipe, and on which day?

No next wipe can be predicted for My Server Name, which wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 18 days 23 hours ago.

About the server

What Rust version is live on My Server Name?

The Rust build is network protocol 2634 and build 166586, running on Windows, for My Server Name. The same protocol is required to join, and Steam takes care of updating it.

How reliable is My Server Name, and is it up at the moment?

My Server Name is offline at the moment; the last time it was seen was 9 days 12 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 24 September 2026.

What location is listed for My Server Name?

A region is not published by My Server Name. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 94.181.245.116:28015 is where it answers.

Server tags

Which meanings sit behind the tags on My Server Name?

These tags come from My Server Name and are read by the game's server browser: gmhardcore (Game mode): The ruleset is hardcore, a harsher one; mp100 (Max players): The slot count is 100; ts0 (Group limit): This server has teams turned off; v2634 (Protocol): To join you need the same version; protocol 2634; cs166586 (Build): Build 166586 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does My Server Name turn up among the Rust Insights lists and filters?

These Rust Insights lists include My Server Name: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

Population

How many players are on My Server Name right now, and how does that number move?

The last time My Server Name was seen online was 9 days 12 hours ago, and it is offline now.

In the ranking of Rust servers, where does My Server Name place?

The player-hours ranking for the last seven days puts My Server Name at #15,326, among the top 69% of all ranked servers.

Rules and settings

How is My Server Name configured, and what rules apply?

Nothing about gather rate is given in the name of My Server Name. A group limit is not published here. hardcore is the game mode, The hardest mode Facepunch offers. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

What is the map on My Server Name?

A procedural map, generated by the game, is what My Server Name runs.

How to join

How do you connect to My Server Name?

Open the console with F1 in Rust and enter client.connect 94.181.245.116:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmhardcore,cs166586,ts0,^o^z

Game

gmhardcore
Game mode The ruleset is hardcore, a harsher one.
mp100
Max players The slot count is 100.
ts0
Group limit This server has teams turned off.
v2634
Protocol To join you need the same version; protocol 2634.
cs166586
Build Build 166586 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.