Server profile
LOCAL SERVER
Offline, with 1 of 5 players on; ranked #13,285 of every public Rust server. It last wiped 41d ago.
Offline 94.140.228.116:28015 checked 41d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does LOCAL SERVER wipe?
Too few wipes are on record for LOCAL SERVER to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 41 days 18 hours ago.
Server details
On what version does LOCAL SERVER currently run?
Rust network protocol 2633 and build 164530 on Windows is what LOCAL SERVER runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for LOCAL SERVER, and is it online?
The last sighting of LOCAL SERVER was 41 days 17 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 17 September 2026 is when Rust Insights first saw it.
In which location does LOCAL SERVER sit?
A region is not published by LOCAL SERVER. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 94.140.228.116:28015.
Lists and tags
What is meant by each tag on LOCAL SERVER?
When the game's server browser reads LOCAL SERVER, it finds these tags: gmvanilla (Game mode): This server runs vanilla survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): To join you need the same version; protocol 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon, a plugin framework, runs on this server. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does LOCAL SERVER appear?
The Rust Insights lists that carry LOCAL SERVER are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
How many players are on LOCAL SERVER right now, and how does that number move?
The last time LOCAL SERVER was seen online was 41 days 17 hours ago, and it is offline now.
In the ranking of Rust servers, where does LOCAL SERVER place?
Player hours over seven days put LOCAL SERVER at #13,285, within the top – of the ranked field.
Settings and rules
What settings and rules apply on LOCAL SERVER?
No gather rate appears in the name of LOCAL SERVER. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Carbon of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on LOCAL SERVER?
The game generates the map on LOCAL SERVER, which is procedural.
Connecting
How do you connect to LOCAL SERVER?
Open the console with F1 in Rust and enter client.connect 94.140.228.116:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.