Server profile
DEAD SIGNAL
Offline, with 0 of 100 players on; ranked #15,975 of every public Rust server, the top 71%. It last wiped 26d ago.
Offline 94.103.173.70:27036 checked 24d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does DEAD SIGNAL wipe, and how often?
Too few wipes are on record for DEAD SIGNAL to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 26 days ago.
Server
On what version does DEAD SIGNAL currently run?
Rust network protocol 2634 and build 166652 on Linux is what DEAD SIGNAL runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is DEAD SIGNAL, and is it up at the moment?
Offline at the moment, DEAD SIGNAL was last seen 24 days 7 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 3 October 2026 is when Rust Insights first saw it.
What location is listed for DEAD SIGNAL?
No region is published by DEAD SIGNAL. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 94.103.173.70:27036.
Lists and tags
How should you read the tags listed for DEAD SIGNAL?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what DEAD SIGNAL publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature DEAD SIGNAL?
DEAD SIGNAL appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on DEAD SIGNAL right now?
DEAD SIGNAL is offline at the moment; the last sighting was 24 days 7 hours ago.
In the ranking of Rust servers, where does DEAD SIGNAL place?
The player-hours ranking for the last seven days puts DEAD SIGNAL at #15,975, among the top 71% of all ranked servers.
Map and rules
What are the settings and rules for DEAD SIGNAL?
No gather rate appears in the name of DEAD SIGNAL. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
Which map is live on DEAD SIGNAL?
A procedural map, generated by the game, is what DEAD SIGNAL runs.
Connecting
What is the way to join DEAD SIGNAL?
To connect, start Rust and enter client.connect 94.103.173.70:27036 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.