Server profile
Headshot Achievements Server
Online, with 0 of 10 players on; ranked #15,405 of every public Rust server, the top 69%. It last wiped 25d ago.
Online 93.99.7.63:28125 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:01 UTC25d ago | 2 | – | running | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On Headshot Achievements Server, what happens on wipe day?
At their busiest, its recent wipes drew 2 players on average. The peak crowd on this wipe came 21 hours after it started.
How often does Headshot Achievements Server wipe, and on which day?
The record of Headshot Achievements Server's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 25 days 11 hours ago.
Server details
Does Headshot Achievements Server hold a steady frame rate?
Average server fps over the last 48 hours was 30, with a floor of 28. Buildings, deployables and the rest took the entity count as high as 118,901. The highest memory figure was 4,420 MB. Lag, for players, is low fps and an entity count that keeps climbing.
What Rust version is live on Headshot Achievements Server?
Rust network protocol 2634 and build 166586 on Windows is what Headshot Achievements Server runs. The same protocol is required to join, and Steam takes care of updating it.
Has Headshot Achievements Server stayed online, and is it up now?
Right now Headshot Achievements Server is up and running. Going by the uptime figure it gives, its last restart was around 5 days 13 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. On 2 October 2026 is when Rust Insights first saw it.
What location is listed for Headshot Achievements Server?
There is no region published for Headshot Achievements Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 93.99.7.63:28125 is where it answers.
Tags
How should you read the tags listed for Headshot Achievements Server?
These tags come from Headshot Achievements Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs166586 (Build): It runs game build 166586; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does Headshot Achievements Server appear?
These Rust Insights lists include Headshot Achievements Server: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on Headshot Achievements Server right now?
Of its 10 slots, Headshot Achievements Server currently has 0 filled. Across the past week the mean was 0 players.
How does Headshot Achievements Server compare with other Rust servers in the ranking?
Player hours over seven days put Headshot Achievements Server at #15,405, within the top 69% of the ranked field.
Map and rules
What settings and rules apply on Headshot Achievements Server?
The name of Headshot Achievements Server does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
What is the map on Headshot Achievements Server?
Headshot Achievements Server runs a procedural map of size 4,500 with seed 3, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Join
What is the way to join Headshot Achievements Server?
Type client.connect 93.99.7.63:28125 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.
