Server profile
LocalServer
Offline, with 1 of 1 players on; ranked #13,349 of every public Rust server. It last wiped 46d ago.
Offline 93.90.111.26:28015 checked 43d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does LocalServer wipe, and how often?
Its rhythm cannot be read yet: LocalServer has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 46 days 8 hours have passed since its current world was created.
Server
On what version does LocalServer currently run?
The Rust build is network protocol 2633 and build 163794, running on Windows, for LocalServer. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for LocalServer, and is it online?
The last sighting of LocalServer was 43 days 5 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 16 September 2026.
What location is listed for LocalServer?
No region is published by LocalServer. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 93.90.111.26:28015.
Lists and tags
How should you read the tags listed for LocalServer?
When the game's server browser reads LocalServer, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does LocalServer turn up among the Rust Insights lists and filters?
These Rust Insights lists include LocalServer: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on LocalServer right now?
LocalServer was last seen 43 days 5 hours ago and is offline right now.
How does LocalServer compare with other Rust servers in the ranking?
Player hours over seven days put LocalServer at #13,349, within the top – of the ranked field.
Settings and rules
How is LocalServer configured, and what rules apply?
The name of LocalServer does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on LocalServer?
A procedural map, generated by the game, is what LocalServer runs.
Join
How can you get onto LocalServer?
Open the console with F1 in Rust and enter client.connect 93.90.111.26:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.