Server profile
Dazvolt Homies
Online, with 0 of 12 players on; ranked #5,164 of every public Rust server, the top 23%. It last wiped 5d ago.
Online 93.85.230.78:28015 checked 1h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 23% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 20:53 UTC5d ago | 2 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On Dazvolt Homies, what happens on wipe day?
Recent wipes peaked at 2 players on average. 2 hours into the latest wipe, the crowd on the server reached its peak.
When does Dazvolt Homies wipe, and how often?
The record of Dazvolt Homies's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 5 days 21 hours have passed since its current world was created.
About the server
Does Dazvolt Homies hold a steady frame rate?
The 48-hour average for server fps is 21, and 15 was the lowest seen. The world held a peak of 154,489 entities, counting buildings, deployables and all the rest. Memory use peaked at 5,044 MB. What players feel as lag comes from low fps and an entity count on the rise.
What Rust version is live on Dazvolt Homies?
Running on Windows, Dazvolt Homies is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.
Has Dazvolt Homies stayed online, and is it up now?
Dazvolt Homies is currently reachable and online. The uptime it reports puts the last restart at about 2 days 15 hours ago. The last 5 full days gave 119 of 120 hours up, or 99% of the time. Rust Insights first logged this server on 22 October 2026.
Where does Dazvolt Homies run from?
No region is published by Dazvolt Homies. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 93.85.230.78:28015.
Tags
How should you read the tags listed for Dazvolt Homies?
When the game's server browser reads Dazvolt Homies, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp12 (Max players): 12 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature Dazvolt Homies?
Dazvolt Homies appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population history
What does the population of Dazvolt Homies look like?
Of its 12 slots, Dazvolt Homies currently has 0 filled. A weekly average of 0 players goes with a peak of 2. Its strongest hour in the past 48 was 09:00 UTC, with an average of 1 players.
How does Dazvolt Homies compare with other Rust servers in the ranking?
Player hours over seven days put Dazvolt Homies at #5,164, within the top 23% of the ranked field.
Rules and settings
How is Dazvolt Homies configured, and what rules apply?
No gather rate appears in the name of Dazvolt Homies. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
Which map is live on Dazvolt Homies?
The game generates the map on Dazvolt Homies: procedural, size 4,500, seed 1722427781. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Join
What is the way to join Dazvolt Homies?
Open the console with F1 in Rust and enter client.connect 93.85.230.78:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.