Server profile
Build System Dev
Offline, with 1 of 10 players on; ranked #13,783 of every public Rust server, the top 61%. It last wiped 24d ago.
Offline 93.2.254.19:28015 checked 24d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 23:38 UTC24d ago | 2 | – | running | 1 |
| Fri 2 Oct, 11:07 UTC26d ago | 3 | – | 1.5 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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- [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes31/150
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- AQRUX RUST BUILD | CREATIVE | SANDBOX21/100
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The short version
Quick answers
From the figures on this page.
Wipe days
On Build System Dev, what happens on wipe day?
At their busiest, its recent wipes drew 2 players on average. The peak crowd on this wipe came 17 hours after it started.
When does Build System Dev wipe, and how often?
Too few wipes are on record for Build System Dev to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 24 days 22 hours ago.
Server details
Which Rust version is Build System Dev on?
Rust network protocol 2634 and build 166652 on Windows is what Build System Dev runs. You can only join if your game is on the same protocol; Steam handles that update.
Has Build System Dev stayed online, and is it up now?
The last sighting of Build System Dev was 24 days ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 1 October 2026 is when Rust Insights first saw it.
Where does Build System Dev run from?
No region is published by Build System Dev. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 93.2.254.19:28015.
Tags
What is meant by each tag on Build System Dev?
These tags come from Build System Dev and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does Build System Dev appear?
The Rust Insights lists that carry Build System Dev are Modded Rust servers, explained and Rust build and creative servers. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on Build System Dev right now?
Build System Dev is offline at the moment; the last sighting was 24 days ago.
How does Build System Dev compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Build System Dev at #13,783, among the top 61% of all ranked servers.
Settings and rules
How is Build System Dev configured, and what rules apply?
The name of Build System Dev does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on Build System Dev?
The map on Build System Dev is procedural and the game generates it.
How to join
How can you get onto Build System Dev?
Open the console with F1 in Rust and enter client.connect 93.2.254.19:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.