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Rust Insights

Server profile

KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight

Online, with 11 of 100 players on; ranked #629 of every public Rust server, the top 3%. It last wiped 27d ago.

Filed under moddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
11/ 100 players now 11% full
237-day averagepeak 46
#629ranktop 3%
27d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
02040608006:0015:0000:0009:0019:0004:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304006:0015:0000:0009:0019:0004:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 3% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.2 days usual gap between real wipes
0% on rhythm of its recent wipes
67 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 1 OctThu 1 OctSat 19 Sep
0255075100+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 58, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:10 UTC FW27d ago 58 – running 58
Thu 1 Oct, 11:14 UTC27d ago 95+5 queue – 0.3 days 18
Sat 19 Sep, 08:03 UTC39d ago 48 held half 12.1 days 17

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average43/999
  2. [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average105/999
  3. [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 52 on average65/150
  4. Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average7/100
  5. AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average12/100
  6. Intoxicated EU Sandbox - Creative | Build | NoclipEU · groups of 8+ · 22 on average8/150

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight?

The average busiest point of its recent wipes was 67 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How often does KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight wipe, and on which day?

There is no next wipe to predict: KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 27 days 11 hours ago.

Server

Does KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight hold a steady frame rate?

Server fps averaged 30 over 48 hours; the lowest reading was 28. At its highest the entity count reached 13,529: buildings, deployables and everything else. The highest memory figure was 7,985 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight on?

The Rust build is network protocol 2635 and build 167781, running on Linux, for KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight, and is it online?

KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight is currently reachable and online. The uptime it reports puts the last restart at about 6 days 6 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 13 September 2026.

In which location does KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight sit?

A region is not published by KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 23.27.211.145:28018 is where it answers.

Lists and tags

How should you read the tags listed for KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight?

These tags come from KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^c (Creative): A sandbox: nothing is gathered and you build freely; ^e (Minigames): This server hosts minigames: arenas, Bedwars, parkour and more; ^d (Combat training): The loot comes to you, so you can practise aim and PvP; ^i (Battlefield): Kits and high rates make for fast PvP; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight?

KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight appears among the following Rust Insights lists: Modded Rust servers, explained, Aim training servers, live, Battlefield Rust servers, with figures, Rust build and creative servers and Creative Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Players now: At least 10; Average players: 10+ on average.

Population

How many players are on KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight right now, and how does that number move?

KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight shows 11 players at the moment, against 100 slots. Over the past week it peaked at 46 and averaged 23 players. The busiest point of the last 48 hours fell at 19:00 UTC, averaging 43 players.

Where does KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight sit in the rankings?

On player hours for the last seven days, KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight sits at #629, inside the top 3% of ranked servers.

Rules and settings

What are the settings and rules for KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight?

Nothing about gather rate is given in the name of KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight. No group limit is set, so the game's default of 8 players applies. minigames & battle royale is the game mode, arenas, Bedwars, parkour, battle royale. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.

Which map is live on KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight?

The game generates the map on KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight: procedural, size 4,000, seed 1. Size and seed give the same map each time, so this page lets you look at it on RustMaps. The name of its map reads: Custom Map.

Join

What is the way to join KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight?

To connect, start Rust and enter client.connect 23.27.211.145:28018 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. https://koalakopters.gg is its website.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^c,^e,^d,^i,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players It holds 100 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Gameplay

^c
Creative A sandbox: nothing is gathered and you build freely.
^e
Minigames This server hosts minigames: arenas, Bedwars, parkour and more.
^d
Combat training The loot comes to you, so you can practise aim and PvP.
^i
Battlefield Kits and high rates make for fast PvP.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.