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Rust Insights

Server profile

test server

Online, with 1 of 547 players on; ranked #6,671 of every public Rust server, the top 30%. It last wiped 1h ago.

Filed under moddedcarbon
Launch Rust and join
1/ 547 players now 0% full
17-day averagepeak 1
#6,671ranktop 30%
1h agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75102:0015:0019:0022:0016:0000:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep10 Oct14 Oct17 Oct29 Oct

Note: Top 30% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

16.4 days usual gap between real wipes
33% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Mon 26 OctSat 10 OctFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 18:54 UTC6h ago – – running 0
Mon 26 Oct, 18:54 UTC2d ago 1 held half 2 days 0
Sat 10 Oct, 08:39 UTC18d ago 0 – 16.4 days 1
Fri 18 Sep, 17:02 UTC40d ago 1 – 21.7 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 155 on average29/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average30/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average22/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average4/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at test server?

The average busiest point of its recent wipes was 1 players. The peak crowd on this wipe came 1 hours after it started. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How often does test server wipe, and on which day?

There is no next wipe to predict: test server wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 1 hours ago.

Server

On what version does test server currently run?

Rust network protocol 2635 and build 168909 on Windows is what test server runs. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is test server, and is it up at the moment?

At the time of this check test server is online. It spent 23 of the last 7 full days' 168 hours up, 14% of the time. The first record Rust Insights has of it is 15 September 2026.

In which location does test server sit?

There is no region published for test server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 93.175.40.170:28047.

Tags

How should you read the tags listed for test server?

When the game's server browser reads test server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp547 (Max players): It holds 547 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): The plugin framework here is Carbon. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does test server turn up among the Rust Insights lists and filters?

These Rust Insights lists include test server: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player counts

How many players are on test server right now, and how does that number move?

test server shows 1 players at the moment, against 547 slots. The seven-day average is 1 players, and the highest point in that week was 1. Look at the last 48 hours and the peak hour is 02:00 UTC, at 1 players on average.

In the ranking of Rust servers, where does test server place?

The player-hours ranking for the last seven days puts test server at #6,671, among the top 30% of all ranked servers.

Map and rules

What settings and rules apply on test server?

Nothing about gather rate is given in the name of test server. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Plugins: Carbon run here. The server has Valve's VAC anti-cheat switched on.

Connecting

How can you get onto test server?

To connect, start Rust and enter client.connect 93.175.40.170:28047 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp547,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp547
Max players It holds 547 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon The plugin framework here is Carbon.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.