Server profile
Rust PvE Server [Zombies / Raids / Events]
Offline, with 0 of 20 players on; ranked #11,448 of every public Rust server, the top 51%. It last wiped 4d ago.
Offline 93.123.157.154:28015 checked 4d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 51% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does Rust PvE Server [Zombies / Raids / Events] wipe?
The record of Rust PvE Server [Zombies / Raids / Events]'s wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 4 days 14 hours ago.
About the server
What Rust version is live on Rust PvE Server [Zombies / Raids / Events]?
Running on Windows, Rust PvE Server [Zombies / Raids / Events] is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.
Has Rust PvE Server [Zombies / Raids / Events] stayed online, and is it up now?
Rust PvE Server [Zombies / Raids / Events] is offline at the moment; the last time it was seen was 4 days 9 hours ago. The last 4 full days gave 0 of 96 hours up, or 0% of the time. On 24 October 2026 is when Rust Insights first saw it.
What location is listed for Rust PvE Server [Zombies / Raids / Events]?
There is no region published for Rust PvE Server [Zombies / Raids / Events]. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 93.123.157.154:28015.
Tags
How should you read the tags listed for Rust PvE Server [Zombies / Raids / Events]?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): 20 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what Rust PvE Server [Zombies / Raids / Events] publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Rust PvE Server [Zombies / Raids / Events] turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Rust PvE Server [Zombies / Raids / Events] are Modded Rust servers, explained and Zombie servers, listed and explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player counts
How many players are on Rust PvE Server [Zombies / Raids / Events] right now?
Rust PvE Server [Zombies / Raids / Events] was last seen 4 days 9 hours ago and is offline right now. A weekly average of 0 players goes with a peak of 1.
How does Rust PvE Server [Zombies / Raids / Events] compare with other Rust servers in the ranking?
Player hours over seven days put Rust PvE Server [Zombies / Raids / Events] at #11,448, within the top 51% of the ranked field.
Map and rules
How is Rust PvE Server [Zombies / Raids / Events] configured, and what rules apply?
The name of Rust PvE Server [Zombies / Raids / Events] does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
What is the map on Rust PvE Server [Zombies / Raids / Events]?
A procedural map, generated by the game, is what Rust PvE Server [Zombies / Raids / Events] runs.
Connecting
How can you get onto Rust PvE Server [Zombies / Raids / Events]?
Open the console with F1 in Rust and enter client.connect 93.123.157.154:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.