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Rust Insights

Server profile

Local server 261

Offline, with 0 of 15 players on; ranked #16,008 of every public Rust server, the top 72%. It last wiped 22d ago.

Filed under modded
Launch Rust and join
0/ 15 players now 0% full
07-day averagepeak –
#16,008ranktop 72%
22d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct9 Oct11 Oct13 Oct

Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2 days usual gap between real wipes
0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Tue 6 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 15:58 UTC22d ago 0 – running 0
Sun 4 Oct, 15:53 UTC24d ago 0 – 2 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 157 on average205/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average121/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average183/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average19/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does Local server 261 look like once wipe day arrives?

Recent wipes peaked at 0 players on average. 1 hours after the latest wipe, the crowd peaked.

When does Local server 261 wipe, and how often?

Too few wipes are on record for Local server 261 to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 22 days ago.

Server

What Rust version is live on Local server 261?

Running on Windows, Local server 261 is on Rust network protocol 2332. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is Local server 261, and is it up at the moment?

Offline at the moment, Local server 261 was last seen 22 days ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 4 October 2026 is when Rust Insights first saw it.

Where does Local server 261 run from?

No region is published by Local server 261. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 92.51.30.18:28015.

Lists and tags

How should you read the tags listed for Local server 261?

The tags gmrust (Game mode): Survival as standard Rust plays; mp15 (Max players): 15 slots in total; v2332 (Protocol): To join you need the same version; protocol 2332; ptrak (Networking): The network layer is RakNet, Rust's standard; oxide (Oxide): A plugin framework, Oxide (uMod), is in use; modded (Modded): Plugins or settings alter the game, so it is filed under Modded; h955eb6e7 (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust; stok (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust are what Local server 261 publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does Local server 261 turn up among the Rust Insights lists and filters?

Local server 261 appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded.

Population history

What does the population of Local server 261 look like?

Local server 261 was last seen 22 days ago and is offline right now.

Where does Local server 261 sit in the rankings?

The player-hours ranking for the last seven days puts Local server 261 at #16,008, among the top 72% of all ranked servers.

Map and rules

What settings and rules apply on Local server 261?

The name of Local server 261 does not state a gather rate. A group limit is not published here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. VAC is on: Valve's anti-cheat is active.

Which map is live on Local server 261?

The map on Local server 261 is procedural and the game generates it.

How to join

How can you get onto Local server 261?

To connect, start Rust and enter client.connect 92.51.30.18:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp15,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival as standard Rust plays.
mp15
Max players 15 slots in total.
v2332
Protocol To join you need the same version; protocol 2332.
ptrak
Networking The network layer is RakNet, Rust's standard.

Mods and access

oxide
Oxide A plugin framework, Oxide (uMod), is in use.
modded
Modded Plugins or settings alter the game, so it is filed under Modded.

Other

h955eb6e7
Custom tag Owners and plugins can add tags, and this is one; it is not standard Rust.
stok
Custom tag Owners and plugins can add tags, and this is one; it is not standard Rust.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.