Server profile
Testing Shit
Offline, with 0 of ? players on; ranked #16,330 of every public Rust server, the top 69%. It last wiped 26d ago.
Offline 92.40.217.41:28015 checked 26d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does Testing Shit wipe, and on which day?
Its rhythm cannot be read yet: Testing Shit has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 26 days 4 hours ago.
Server
Which Rust version is Testing Shit on?
The Rust build is network protocol 2634 and build 166493, running on Windows, for Testing Shit. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Testing Shit, and is it online?
The last sighting of Testing Shit was 26 days 2 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 1 October 2026.
What location is listed for Testing Shit?
A region is not published by Testing Shit. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 92.40.217.41:28015.
Server tags
Which meanings sit behind the tags on Testing Shit?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): It holds 0 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs166493 (Build): It runs game build 166493; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what Testing Shit publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Testing Shit turn up among the Rust Insights lists and filters?
These Rust Insights lists include Testing Shit: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of Testing Shit look like?
The last time Testing Shit was seen online was 26 days 2 hours ago, and it is offline now.
How does Testing Shit compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Testing Shit at #16,330, among the top 69% of all ranked servers.
Settings and rules
What are the settings and rules for Testing Shit?
Nothing about gather rate is given in the name of Testing Shit. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
How to join
What is the way to join Testing Shit?
Type client.connect 92.40.217.41:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.