Server profile
Testing Shit
Offline, with 0 of ? players on; ranked #16,408 of every public Rust server, the top 69%. It last wiped 26d ago.
Offline 92.40.217.33:28015 checked 26d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does Testing Shit wipe, and how often?
Too few wipes are on record for Testing Shit to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 26 days 16 hours have passed since its current world was created.
Server
What Rust version is live on Testing Shit?
Running on Windows, Testing Shit is on Rust network protocol 2634 and build 166493. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Testing Shit, and is it up at the moment?
Testing Shit is offline at the moment; the last time it was seen was 26 days 16 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 1 October 2026 is when Rust Insights first saw it.
Where does Testing Shit run from?
No region is published by Testing Shit. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 92.40.217.33:28015.
Lists and tags
What is meant by each tag on Testing Shit?
These tags come from Testing Shit and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp0 (Max players): It holds 0 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs166493 (Build): The game build is 166493; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Testing Shit turn up among the Rust Insights lists and filters?
These Rust Insights lists include Testing Shit: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on Testing Shit right now, and how does that number move?
The last time Testing Shit was seen online was 26 days 16 hours ago, and it is offline now.
In the ranking of Rust servers, where does Testing Shit place?
On player hours for the last seven days, Testing Shit sits at #16,408, inside the top 69% of ranked servers.
Rules and settings
What are the settings and rules for Testing Shit?
Nothing about gather rate is given in the name of Testing Shit. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
Join
How do you connect to Testing Shit?
Type client.connect 92.40.217.33:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.