Server profile
my server
Offline, with 0 of 1 players on; ranked #15,479 of every public Rust server, the top 71%. It last wiped 18d ago.
Offline 92.40.188.202:28015 checked 16d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does my server wipe, and how often?
Too few wipes are on record for my server to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 18 days 2 hours have passed since its current world was created.
Server details
What Rust version is live on my server?
The Rust build is network protocol 2634 and build 167398, running on Windows, for my server. The same protocol is required to join, and Steam takes care of updating it.
Has my server stayed online, and is it up now?
Offline at the moment, my server was last seen 16 days 2 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 12 October 2026 is when Rust Insights first saw it.
What location is listed for my server?
A region is not published by my server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 92.40.188.202:28015 is where it answers.
Tags
Which meanings sit behind the tags on my server?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167398 (Build): Build 167398 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what my server publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does my server turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry my server are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on my server right now, and how does that number move?
my server is offline at the moment; the last sighting was 16 days 2 hours ago.
How does my server compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts my server at #15,479, among the top 71% of all ranked servers.
Map and rules
What settings and rules apply on my server?
No gather rate appears in the name of my server. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
What is the map on my server?
A procedural map, generated by the game, is what my server runs.
Join
How do you connect to my server?
Open the console with F1 in Rust and enter client.connect 92.40.188.202:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.