Server profile
my server
Offline, with 1 of 1 players on; ranked #14,030 of every public Rust server, the top 64%. It last wiped 18d ago.
Offline 92.40.188.159:28015 checked 11d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 64% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does my server wipe, and on which day?
Its rhythm cannot be read yet: my server has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 18 days 8 hours ago.
About the server
What Rust version is live on my server?
Running on Windows, my server is on Rust network protocol 2634 and build 167398. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is my server, and is it up at the moment?
The last sighting of my server was 11 days 16 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 17 October 2026 is when Rust Insights first saw it.
Where does my server run from?
No region is published by my server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 92.40.188.159:28015.
Tags
How should you read the tags listed for my server?
When the game's server browser reads my server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167398 (Build): Build 167398 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature my server?
The Rust Insights lists that carry my server are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on my server right now, and how does that number move?
my server is offline at the moment; the last sighting was 11 days 16 hours ago.
How does my server compare with other Rust servers in the ranking?
Player hours over seven days put my server at #14,030, within the top 64% of the ranked field.
Settings and rules
How is my server configured, and what rules apply?
No gather rate appears in the name of my server. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
What is the map on my server?
A procedural map, generated by the game, is what my server runs.
How to join
How do you connect to my server?
To connect, start Rust and enter client.connect 92.40.188.159:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.