Server profile
nameserver
Offline, with 0 of 15 players on; ranked #16,964 of every public Rust server, the top 71%. It last wiped 104d ago.
Offline 92.39.232.82:28015 checked 31d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does nameserver wipe, and on which day?
Too few wipes are on record for nameserver to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 104 days 16 hours have passed since its current world was created.
Server
Which Rust version is nameserver on?
The Rust build is network protocol 2631 and build 157450, running on Windows, for nameserver. The same protocol is required to join, and Steam takes care of updating it.
How reliable is nameserver, and is it up at the moment?
nameserver is offline at the moment; the last time it was seen was 31 days 9 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 27 September 2026.
In which location does nameserver sit?
No region is published by nameserver. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 92.39.232.82:28015.
Lists and tags
What is meant by each tag on nameserver?
The tags gmrust (Game mode): Survival as standard Rust plays; mp15 (Max players): 15 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2631 (Protocol): To join you need the same version; protocol 2631; cs157450 (Build): The game build is 157450; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what nameserver publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does nameserver turn up among the Rust Insights lists and filters?
These Rust Insights lists include nameserver: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on nameserver right now, and how does that number move?
nameserver was last seen 31 days 9 hours ago and is offline right now.
How does nameserver compare with other Rust servers in the ranking?
Player hours over seven days put nameserver at #16,964, within the top 71% of the ranked field.
Rules and settings
What settings and rules apply on nameserver?
The name of nameserver does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
Which map is live on nameserver?
A procedural map, generated by the game, is what nameserver runs.
Connecting
How can you get onto nameserver?
Type client.connect 92.39.232.82:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.