Server profile
RandomRaids local test
Offline, with 0 of 2 players on; ranked #15,426 of every public Rust server, the top 69%. It last wiped 11d ago.
Offline 92.38.92.203:28115 checked 7d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does RandomRaids local test wipe, and how often?
Too few wipes are on record for RandomRaids local test to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 11 days 4 hours ago.
About the server
On what version does RandomRaids local test currently run?
Running on Windows, RandomRaids local test is on Rust network protocol 2634 and build 167781. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for RandomRaids local test, and is it online?
The last sighting of RandomRaids local test was 7 days 18 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 21 October 2026.
In which location does RandomRaids local test sit?
No region is published by RandomRaids local test. Rust Insights reports the location a server declares, not the physical place of the machine. 92.38.92.203:28115 is where it answers.
Tags
What is meant by each tag on RandomRaids local test?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The slot count is 2; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what RandomRaids local test publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does RandomRaids local test turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry RandomRaids local test are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
What does the population of RandomRaids local test look like?
The last time RandomRaids local test was seen online was 7 days 18 hours ago, and it is offline now.
How does RandomRaids local test compare with other Rust servers in the ranking?
On player hours for the last seven days, RandomRaids local test sits at #15,426, inside the top 69% of ranked servers.
Settings and rules
What settings and rules apply on RandomRaids local test?
No gather rate appears in the name of RandomRaids local test. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
Which map is live on RandomRaids local test?
A procedural map, generated by the game, is what RandomRaids local test runs.
Join
What is the way to join RandomRaids local test?
To connect, start Rust and enter client.connect 92.38.92.203:28115 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.