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Rust Insights

Server profile

TyumenFUN | NoLIMIT | Classic +

Online, with 2 of 150 players on; ranked #2,280 of every public Rust server, the top 10%. It last wiped 12d ago.

Filed under biweekly wipes vanillamoddedoxide
Launch Rust and join Website
2/ 150 players now 1% full
27-day averagepeak 8
#2,280ranktop 10%
12d agolast wipebiweekly schedule
1d 20hnext wipeThu 29 Oct, 19:38 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0246800:0009:0018:0003:0012:0021:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020000:0009:0018:0003:0012:0021:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 10% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Thursday 29 October, 19:38 UTC, in 1d 20h. Its biweekly schedule tag · low confidence

14.5 days usual gap between real wipes
100% on rhythm of its recent wipes
11 wipe-day peak players, last three wipes
50% crowd held else halves by day 11

Coming wipes

  1. 1d 20hThu 29 Oct, 19:38 UTC
  2. 8d 19hThu 5 Nov, 19:00 UTCFW
  3. 15d 20hThu 12 Nov, 19:38 UTC
  4. 29d 20hThu 26 Nov, 19:38 UTC
  5. 36d 19hThu 3 Dec, 19:00 UTCFW
  6. 43d 20hThu 10 Dec, 19:38 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 15 OctThu 1 OctWed 16 Sep
05101520+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 12, 19 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:38 UTC12d ago 12 – running 4
Thu 1 Oct, 18:58 UTC FW26d ago 9 held half 14 days 4
Wed 16 Sep, 20:52 UTC41d ago 11 halved by day 11 14.9 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 37 on average48/100
  2. [JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 19 on average2/100
  3. СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10EU · groups of 50+ · biweekly · 9 on average2/200
  4. RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 7 on average9/200
  5. Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS outgroups of 8+ · biweekly · 5 on average5/50
  6. [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)EU · groups of 16+ · biweekly · 5 on average2/50

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at TyumenFUN | NoLIMIT | Classic +?

Recent wipes peaked at 11 players on average. 19 hours after the latest wipe, the crowd peaked. In 50% of recent wipes, more than half the peak was still playing at the next wipe. Otherwise, half the peak was lost by day 11.

When does TyumenFUN | NoLIMIT | Classic + wipe, and how often?

Its tag sets the prediction: too few wipes on TyumenFUN | NoLIMIT | Classic + are on record to confirm the schedule. A wipe is expected on Thursday 29 October at 19:38 UTC. 12 days 3 hours have passed since its current world was created. Its tags carry an every-two-weeks wipe schedule.

About the server

What does performance look like on TyumenFUN | NoLIMIT | Classic +?

Server fps averaged 145 over 48 hours; the lowest reading was 117. At its highest the entity count reached 131,369: buildings, deployables and everything else. Memory use peaked at 4,227 MB. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on TyumenFUN | NoLIMIT | Classic +?

Rust network protocol 2635 and build 168909 on Linux is what TyumenFUN | NoLIMIT | Classic + runs. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is TyumenFUN | NoLIMIT | Classic +, and is it up at the moment?

TyumenFUN | NoLIMIT | Classic + is currently reachable and online. About 20 hours ago is when it last restarted, judged from the uptime it reports. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. The first record Rust Insights has of it is 13 September 2026.

What location is listed for TyumenFUN | NoLIMIT | Classic +?

A region is not published by TyumenFUN | NoLIMIT | Classic +. Rust Insights reports the location a server declares, not the physical place of the machine. 92.255.170.64:28017 is where it answers.

Lists and tags

Which meanings sit behind the tags on TyumenFUN | NoLIMIT | Classic +?

When the game's server browser reads TyumenFUN | NoLIMIT | Classic +, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp150 (Max players): The slot count is 150; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^b (Biweekly): Two weeks is the gap between wipes; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does TyumenFUN | NoLIMIT | Classic + turn up among the Rust Insights lists and filters?

These Rust Insights lists include TyumenFUN | NoLIMIT | Classic +: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Population

How many players are on TyumenFUN | NoLIMIT | Classic + right now, and how does that number move?

At the time of this refresh, TyumenFUN | NoLIMIT | Classic + holds 2 players on 150 slots. Over the past week it peaked at 8 and averaged 2 players. Look at the last 48 hours and the peak hour is 17:00 UTC, at 6 players on average.

In the ranking of Rust servers, where does TyumenFUN | NoLIMIT | Classic + place?

On player hours for the last seven days, TyumenFUN | NoLIMIT | Classic + sits at #2,280, inside the top 10% of ranked servers.

Settings and rules

How is TyumenFUN | NoLIMIT | Classic + configured, and what rules apply?

The name of TyumenFUN | NoLIMIT | Classic + does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. The server describes itself as vanilla, meaning facepunch's game as shipped: rates, kits and rules are unchanged. VAC is on: Valve's anti-cheat is active.

What is the map on TyumenFUN | NoLIMIT | Classic +?

The game generates the map on TyumenFUN | NoLIMIT | Classic +: procedural, size 4,500, seed 227080. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

What is the way to join TyumenFUN | NoLIMIT | Classic +?

Open the console with F1 in Rust and enter client.connect 92.255.170.64:28017. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. https://tyumenfun.ru/ is its website.

The small print

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp150
Max players The slot count is 150.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two weeks is the gap between wipes.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.