Server profile
nameserver
Offline, with 0 of 50 players on; ranked #16,000 of every public Rust server, the top 70%. It last wiped 24d ago.
Offline 92.252.229.86:28015 checked 24d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does nameserver wipe?
Too few wipes are on record for nameserver to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 24 days 5 hours ago.
About the server
Which Rust version is nameserver on?
Rust network protocol 2634 and build 166586 on Windows is what nameserver runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for nameserver, and is it online?
The last sighting of nameserver was 24 days 6 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 3 October 2026.
In which location does nameserver sit?
There is no region published for nameserver. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 92.252.229.86:28015.
Tags
What is meant by each tag on nameserver?
The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166586 (Build): It runs game build 166586; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what nameserver publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does nameserver turn up among the Rust Insights lists and filters?
These Rust Insights lists include nameserver: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on nameserver right now, and how does that number move?
nameserver was last seen 24 days 6 hours ago and is offline right now.
How does nameserver compare with other Rust servers in the ranking?
Player hours over seven days put nameserver at #16,000, within the top 70% of the ranked field.
Settings and rules
What settings and rules apply on nameserver?
Nothing about gather rate is given in the name of nameserver. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched off.
Which map is live on nameserver?
The map on nameserver is procedural and the game generates it.
Connecting
What is the way to join nameserver?
Open the console with F1 in Rust and enter client.connect 92.252.229.86:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.