Server profile
ServerName
Offline, with 1 of 5 players on; ranked #7,009 of every public Rust server, the top 31%. It last wiped 1d ago.
Offline 92.240.220.216:28015 checked 20h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 31% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 16:38 UTC1d ago | – | – | running | 0 |
| Sun 25 Oct, 14:32 UTC4d ago | 2 | – | 3.1 days | 0 |
| Sun 25 Oct, 01:28 UTC4d ago | 2 | – | 0.5 days | 1 |
| Thu 8 Oct, 16:10 UTC21d ago | 0 | – | 16.4 days | 1 |
| Mon 5 Oct, 17:06 UTC24d ago | 4 | – | 3 days | 1 |
| Sun 4 Oct, 14:32 UTC25d ago | 4 | – | 1.1 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at ServerName?
At their busiest, its recent wipes drew 1 players on average. 6 hours after the latest wipe, the crowd peaked.
On what schedule does ServerName wipe?
ServerName wipes at times that vary, so its next wipe cannot be predicted. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 25 hours ago.
About the server
Which Rust version is ServerName on?
Rust network protocol 2635 and build 168909 on Windows is what ServerName runs. Joining needs your game on the same protocol, which Steam updates for you.
Has ServerName stayed online, and is it up now?
Offline at the moment, ServerName was last seen 20 hours ago. It spent 12 of the last 7 full days' 168 hours up, 7% of the time. Rust Insights first logged this server on 4 October 2026.
What location is listed for ServerName?
A region is not published by ServerName. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 92.240.220.216:28015 is where it answers.
Tags
How should you read the tags listed for ServerName?
When the game's server browser reads ServerName, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): It holds 5 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does ServerName appear?
These Rust Insights lists include ServerName: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
How many players are on ServerName right now, and how does that number move?
ServerName is offline at the moment; the last sighting was 20 hours ago. A weekly average of 1 players goes with a peak of 4. The busiest point of the last 48 hours fell at 17:00 UTC, averaging 3 players.
How does ServerName compare with other Rust servers in the ranking?
Player hours over seven days put ServerName at #7,009, within the top 31% of the ranked field.
Settings and rules
How is ServerName configured, and what rules apply?
Nothing about gather rate is given in the name of ServerName. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
Which map is live on ServerName?
A procedural map, generated by the game, is what ServerName runs.
Connecting
How do you connect to ServerName?
To connect, start Rust and enter client.connect 92.240.220.216:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.