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Rust Insights

Server profile

Damaged Gamers

Online, with 0 of 10 players on; ranked #11,864 of every public Rust server, the top 53%. It last wiped 27d ago.

Filed under moddedoxide
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak 1
#11,864ranktop 53%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123410:0019:0004:0012:0022:0007:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608010:0019:0004:0012:0022:0007:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 53% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3.7 days usual gap between real wipes
2 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:44 UTC FW27d ago 1 – running 0
Mon 28 Sep, 02:01 UTC31d ago 2 held half 3.7 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average109/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average167/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average50/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average25/1000

The short version

Quick answers

From the figures on this page.

Wipe days

What does Damaged Gamers look like once wipe day arrives?

At their busiest, its recent wipes drew 2 players on average. 1 hours after the latest wipe, the crowd peaked. In 100% of recent wipes, more than half the peak was still playing at the next wipe.

How often does Damaged Gamers wipe, and on which day?

Its rhythm cannot be read yet: Damaged Gamers has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 27 days 14 hours ago.

About the server

Does Damaged Gamers hold a steady frame rate?

Server fps averaged 57 over 48 hours; the lowest reading was 53. At its highest the entity count reached 124,577: buildings, deployables and everything else. Memory use peaked at 4,729 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is Damaged Gamers on?

Rust network protocol 2635 and build 168909 on Windows is what Damaged Gamers runs. Joining needs your game on the same protocol, which Steam updates for you.

Has Damaged Gamers stayed online, and is it up now?

Damaged Gamers is currently reachable and online. The uptime it reports puts the last restart at about 4 days 7 hours ago. The last 7 full days gave 148 of 168 hours up, or 88% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does Damaged Gamers sit?

No region is published by Damaged Gamers. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 92.238.195.246:28015.

Lists and tags

What is meant by each tag on Damaged Gamers?

When the game's server browser reads Damaged Gamers, it finds these tags: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Damaged Gamers appear?

Damaged Gamers appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How many players are on Damaged Gamers right now, and how does that number move?

Damaged Gamers shows 0 players at the moment, against 10 slots. A weekly average of 0 players goes with a peak of 1.

Where does Damaged Gamers sit in the rankings?

Player hours over seven days put Damaged Gamers at #11,864, within the top 53% of the ranked field.

Settings and rules

What settings and rules apply on Damaged Gamers?

The name of Damaged Gamers does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.

What is the map on Damaged Gamers?

Damaged Gamers runs a procedural map of size 4,500 with seed 2009818051, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

What is the way to join Damaged Gamers?

Open the console with F1 in Rust and enter client.connect 92.238.195.246:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players The slot count is 10.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.