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Rust Insights

Server profile

Farm Tycoon - 3 Player Teams - Farming Economy

Offline, with 1 of 100 players on; ranked #11,811 of every public Rust server, the top 53%. It last wiped 26d ago.

Filed under moddedcarbon
Launch Rust and join
1/ 100 players now 1% full
17-day averagepeak 1
#11,811ranktop 53%
26d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k27 Sep1 Oct5 Oct10 Oct24 Oct28 Oct

Note: Top 53% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 1 OctMon 28 SepSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:02 UTC FW26d ago 1 – running 1
Mon 28 Sep, 18:49 UTC29d ago 0 – 3.1 days 1
Sun 27 Sep, 20:36 UTC30d ago 1 – 0.9 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 161 on average28/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average124/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average38/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average33/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average9/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average11/1000

The short version

Quick answers

From the figures on this page.

Wipe days

On Farm Tycoon - 3 Player Teams - Farming Economy, what happens on wipe day?

Recent wipes peaked at 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.

On what schedule does Farm Tycoon - 3 Player Teams - Farming Economy wipe?

Farm Tycoon - 3 Player Teams - Farming Economy wipes at times that vary, so its next wipe cannot be predicted. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 26 days 5 hours ago.

Server

Which Rust version is Farm Tycoon - 3 Player Teams - Farming Economy on?

Running on Windows, Farm Tycoon - 3 Player Teams - Farming Economy is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for Farm Tycoon - 3 Player Teams - Farming Economy, and is it online?

Offline at the moment, Farm Tycoon - 3 Player Teams - Farming Economy was last seen 3 days 5 hours ago. It spent 3 of the last 7 full days' 168 hours up, 2% of the time. The first record Rust Insights has of it is 27 September 2026.

In which location does Farm Tycoon - 3 Player Teams - Farming Economy sit?

A region is not published by Farm Tycoon - 3 Player Teams - Farming Economy. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 92.234.239.151:28015.

Tags

What is meant by each tag on Farm Tycoon - 3 Player Teams - Farming Economy?

These tags come from Farm Tycoon - 3 Player Teams - Farming Economy and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): The plugin framework here is Carbon. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does Farm Tycoon - 3 Player Teams - Farming Economy turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry Farm Tycoon - 3 Player Teams - Farming Economy are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population history

How many players are on Farm Tycoon - 3 Player Teams - Farming Economy right now, and how does that number move?

Farm Tycoon - 3 Player Teams - Farming Economy was last seen 3 days 5 hours ago and is offline right now. A weekly average of 1 players goes with a peak of 1.

In the ranking of Rust servers, where does Farm Tycoon - 3 Player Teams - Farming Economy place?

Player hours over seven days put Farm Tycoon - 3 Player Teams - Farming Economy at #11,811, within the top 53% of the ranked field.

Map and rules

What settings and rules apply on Farm Tycoon - 3 Player Teams - Farming Economy?

Nothing about gather rate is given in the name of Farm Tycoon - 3 Player Teams - Farming Economy. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Carbon run here. The server has Valve's VAC anti-cheat switched on.

What is the map on Farm Tycoon - 3 Player Teams - Farming Economy?

Size 3,500 and seed 1 define the procedural map on Farm Tycoon - 3 Player Teams - Farming Economy, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

What is the way to join Farm Tycoon - 3 Player Teams - Farming Economy?

Open the console with F1 in Rust and enter client.connect 92.234.239.151:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players It holds 100 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon The plugin framework here is Carbon.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.