Server profile
TEST
Offline, with 1 of 10 players on; ranked #11,913 of every public Rust server, the top 54%. It last wiped 19d ago.
Offline 92.208.8.136:28015 checked 6d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 54% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does TEST wipe?
The record of TEST's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 19 days 2 hours have passed since its current world was created.
About the server
What Rust version is live on TEST?
The Rust build is network protocol 2634 and build 167231, running on Windows, for TEST. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for TEST, and is it online?
The last sighting of TEST was 6 days 22 hours ago, and it is offline at present. The last 6 full days gave 0 of 144 hours up, or 0% of the time. On 20 October 2026 is when Rust Insights first saw it.
Where does TEST run from?
A region is not published by TEST. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 92.208.8.136:28015.
Lists and tags
Which meanings sit behind the tags on TEST?
When the game's server browser reads TEST, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167231 (Build): Build 167231 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature TEST?
The Rust Insights lists that carry TEST are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of TEST look like?
TEST is offline at the moment; the last sighting was 6 days 22 hours ago. A weekly average of 1 players goes with a peak of 1.
How does TEST compare with other Rust servers in the ranking?
On player hours for the last seven days, TEST sits at #11,913, inside the top 54% of ranked servers.
Rules and settings
What settings and rules apply on TEST?
Nothing about gather rate is given in the name of TEST. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched off.
Which map is live on TEST?
A procedural map, generated by the game, is what TEST runs.
Join
What is the way to join TEST?
Open the console with F1 in Rust and enter client.connect 92.208.8.136:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.