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Rust Insights

Server profile

Cave Test Server

Offline, with 1 of 10 players on. It last wiped 46d ago.

Filed under moddedcarbon
Launch Rust and join
1/ 10 players now 10% full
07-day averagepeak –
–rankscore 0
46d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

No rank history yet.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 151 on average50/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average69/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average20/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average7/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

When does Cave Test Server wipe, and how often?

Its rhythm cannot be read yet: Cave Test Server has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 46 days 18 hours ago.

Server

On what version does Cave Test Server currently run?

Running on Windows, Cave Test Server is on Rust network protocol 2633 and build 163794. You can only join if your game is on the same protocol; Steam handles that update.

Has Cave Test Server stayed online, and is it up now?

Cave Test Server is offline at the moment; the last time it was seen was 45 days 16 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 13 September 2026.

What location is listed for Cave Test Server?

No region is published by Cave Test Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 92.208.71.172:28015.

Lists and tags

Which meanings sit behind the tags on Cave Test Server?

These tags come from Cave Test Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs163794 (Build): Build 163794 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon, a plugin framework, runs on this server. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does Cave Test Server turn up among the Rust Insights lists and filters?

Cave Test Server appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population history

How many players are on Cave Test Server right now, and how does that number move?

Cave Test Server was last seen 45 days 16 hours ago and is offline right now.

Settings and rules

What settings and rules apply on Cave Test Server?

The name of Cave Test Server does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Carbon of them. The server has Valve's VAC anti-cheat switched on.

Which map is live on Cave Test Server?

The game generates the map on Cave Test Server, which is procedural.

Connecting

How can you get onto Cave Test Server?

To connect, start Rust and enter client.connect 92.208.71.172:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit The game default applies: teams cap at 8.
v2633
Protocol Your game must run the same version to join: the protocol is 2633.
cs163794
Build Build 163794 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon Carbon, a plugin framework, runs on this server.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.