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Rust Insights

Server profile

VM_Lokal_Test

Offline, with 0 of 1 players on; ranked #8,424 of every public Rust server, the top 38%. It last wiped 19h ago.

Filed under moddedoxide
Launch Rust and join
0/ 1 players now 0% full
17-day averagepeak 1
#8,424ranktop 38%
19h agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
00.250.50.75111:0012:0013:0014:0015:0016:00Wiped Thu 29 Oct, 12:05 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct30 Oct

Note: Top 38% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2 days usual gap between real wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 12:05 UTC19h ago – – running 0
Tue 27 Oct, 13:02 UTC2d ago 1 – 2 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 151 on average60/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average123/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 123 on average105/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average23/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 95 on average81/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average79/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does VM_Lokal_Test look like once wipe day arrives?

Recent wipes peaked at 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.

On what schedule does VM_Lokal_Test wipe?

Too few wipes are on record for VM_Lokal_Test to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 19 hours have passed since its current world was created.

Server details

What Rust version is live on VM_Lokal_Test?

Rust network protocol 2635 and build 168909 on Windows is what VM_Lokal_Test runs. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is VM_Lokal_Test, and is it up at the moment?

Offline at the moment, VM_Lokal_Test was last seen 15 hours ago. It spent 6 of the last 2 full days' 48 hours up, 12% of the time. Rust Insights first logged this server on 27 October 2026.

What location is listed for VM_Lokal_Test?

No region is published by VM_Lokal_Test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 92.208.70.137:28015 is where it answers.

Server tags

What is meant by each tag on VM_Lokal_Test?

The tags gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what VM_Lokal_Test publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature VM_Lokal_Test?

VM_Lokal_Test appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population

How many players are on VM_Lokal_Test right now, and how does that number move?

VM_Lokal_Test was last seen 15 hours ago and is offline right now. A weekly average of 1 players goes with a peak of 1. The busiest point of the last 48 hours fell at 13:00 UTC, averaging 1 players.

How does VM_Lokal_Test compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts VM_Lokal_Test at #8,424, among the top 38% of all ranked servers.

Map and rules

What are the settings and rules for VM_Lokal_Test?

The name of VM_Lokal_Test does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.

Which map is live on VM_Lokal_Test?

The game generates the map on VM_Lokal_Test, which is procedural.

Connecting

What is the way to join VM_Lokal_Test?

To connect, start Rust and enter client.connect 92.208.70.137:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players 1 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.