Server profile
VM_Lokal_Test
Offline, with 0 of 1 players on; ranked #8,424 of every public Rust server, the top 38%. It last wiped 19h ago.
Offline 92.208.70.137:28015 checked 15h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 38% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 12:05 UTC19h ago | – | – | running | 0 |
| Tue 27 Oct, 13:02 UTC2d ago | 1 | – | 2 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does VM_Lokal_Test look like once wipe day arrives?
Recent wipes peaked at 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.
On what schedule does VM_Lokal_Test wipe?
Too few wipes are on record for VM_Lokal_Test to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 19 hours have passed since its current world was created.
Server details
What Rust version is live on VM_Lokal_Test?
Rust network protocol 2635 and build 168909 on Windows is what VM_Lokal_Test runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is VM_Lokal_Test, and is it up at the moment?
Offline at the moment, VM_Lokal_Test was last seen 15 hours ago. It spent 6 of the last 2 full days' 48 hours up, 12% of the time. Rust Insights first logged this server on 27 October 2026.
What location is listed for VM_Lokal_Test?
No region is published by VM_Lokal_Test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 92.208.70.137:28015 is where it answers.
Server tags
What is meant by each tag on VM_Lokal_Test?
The tags gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what VM_Lokal_Test publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature VM_Lokal_Test?
VM_Lokal_Test appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Population
How many players are on VM_Lokal_Test right now, and how does that number move?
VM_Lokal_Test was last seen 15 hours ago and is offline right now. A weekly average of 1 players goes with a peak of 1. The busiest point of the last 48 hours fell at 13:00 UTC, averaging 1 players.
How does VM_Lokal_Test compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts VM_Lokal_Test at #8,424, among the top 38% of all ranked servers.
Map and rules
What are the settings and rules for VM_Lokal_Test?
The name of VM_Lokal_Test does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on VM_Lokal_Test?
The game generates the map on VM_Lokal_Test, which is procedural.
Connecting
What is the way to join VM_Lokal_Test?
To connect, start Rust and enter client.connect 92.208.70.137:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.