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Rust Insights

Server profile

neurocore solo: experimental

Offline, with 0 of 3 players on; ranked #15,339 of every public Rust server, the top 69%. It last wiped 23d ago.

Filed under moddedcarbon
Launch Rust and join
0/ 3 players now 0% full
07-day averagepeak –
#15,339ranktop 69%
23d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k5 Oct9 Oct13 Oct17 Oct25 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average92/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average124/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average44/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average19/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

How often does neurocore solo: experimental wipe, and on which day?

Too few wipes are on record for neurocore solo: experimental to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 23 days 9 hours ago.

Server details

What Rust version is live on neurocore solo: experimental?

Running on Linux, neurocore solo: experimental is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

How reliable is neurocore solo: experimental, and is it up at the moment?

The last sighting of neurocore solo: experimental was 3 days 13 hours ago, and it is offline at present. It spent 6 of the last 7 full days' 168 hours up, 4% of the time. The first record Rust Insights has of it is 5 October 2026.

In which location does neurocore solo: experimental sit?

No region is published by neurocore solo: experimental. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 92.208.174.128:28015 is where it answers.

Lists and tags

What is meant by each tag on neurocore solo: experimental?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): The slot count is 3; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server are what neurocore solo: experimental publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does neurocore solo: experimental turn up among the Rust Insights lists and filters?

These Rust Insights lists include neurocore solo: experimental: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

How many players are on neurocore solo: experimental right now?

neurocore solo: experimental is offline at the moment; the last sighting was 3 days 13 hours ago. Across the past week the mean was 0 players.

Where does neurocore solo: experimental sit in the rankings?

The player-hours ranking for the last seven days puts neurocore solo: experimental at #15,339, among the top 69% of all ranked servers.

Map and rules

What are the settings and rules for neurocore solo: experimental?

No gather rate appears in the name of neurocore solo: experimental. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Carbon of them. VAC is off: Valve's anti-cheat is not active.

What is the map on neurocore solo: experimental?

A procedural map, generated by the game, is what neurocore solo: experimental runs.

Connecting

How do you connect to neurocore solo: experimental?

Open the console with F1 in Rust and enter client.connect 92.208.174.128:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp3
Max players The slot count is 3.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.