Server profile
TEST
Offline, with 1 of 10 players on; ranked #14,682 of every public Rust server, the top 64%. It last wiped 25d ago.
Offline 92.208.14.72:28015 checked 25d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 64% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 15:56 UTC25d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On TEST, what happens on wipe day?
At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 2 hours after it started.
When does TEST wipe, and how often?
Its rhythm cannot be read yet: TEST has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 25 days 17 hours have passed since its current world was created.
Server
What Rust version is live on TEST?
Running on Windows, TEST is on Rust network protocol 2634 and build 166586. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for TEST, and is it online?
Offline at the moment, TEST was last seen 25 days 15 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 30 September 2026.
Where does TEST run from?
There is no region published for TEST. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 92.208.14.72:28015.
Tags
What is meant by each tag on TEST?
When the game's server browser reads TEST, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature TEST?
These Rust Insights lists include TEST: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on TEST right now, and how does that number move?
TEST is offline at the moment; the last sighting was 25 days 15 hours ago.
In the ranking of Rust servers, where does TEST place?
The player-hours ranking for the last seven days puts TEST at #14,682, among the top 64% of all ranked servers.
Settings and rules
How is TEST configured, and what rules apply?
Nothing about gather rate is given in the name of TEST. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is off.
What is the map on TEST?
The game generates the map on TEST, which is procedural.
Connecting
What is the way to join TEST?
Type client.connect 92.208.14.72:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.