Server profile
local
Offline, with 0 of 1 players on; ranked #15,349 of every public Rust server, the top 69%. It last wiped 3d ago.
Offline 92.206.122.201:28015 checked 3d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does local wipe?
Its rhythm cannot be read yet: local has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 3 days 5 hours ago.
Server
On what version does local currently run?
Rust network protocol 2635 and build 168909 on Windows is what local runs. You can only join if your game is on the same protocol; Steam handles that update.
Has local stayed online, and is it up now?
Offline at the moment, local was last seen 3 days 3 hours ago. The last 3 full days gave 0 of 72 hours up, or 0% of the time. On 25 October 2026 is when Rust Insights first saw it.
What location is listed for local?
There is no region published for local. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 92.206.122.201:28015.
Server tags
What is meant by each tag on local?
When the game's server browser reads local, it finds these tags: gmvanilla (Game mode): This server runs vanilla survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature local?
These Rust Insights lists include local: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
What does the population of local look like?
local is offline at the moment; the last sighting was 3 days 3 hours ago. Across the past week the mean was 0 players.
Where does local sit in the rankings?
On player hours for the last seven days, local sits at #15,349, inside the top 69% of ranked servers.
Map and rules
What settings and rules apply on local?
Nothing about gather rate is given in the name of local. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched off.
Which map is live on local?
The map on local is procedural and the game generates it.
Connecting
How do you connect to local?
Open the console with F1 in Rust and enter client.connect 92.206.122.201:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.