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Rust Insights

Server profile · EU

RustBase Main [x2, nolimit]

Online, with 0 of 500 players on; ranked #4,103 of every public Rust server, the top 18%. It last wiped 5d ago.

Filed under 2x weekly wipes vanillamoddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 500 players now 0% full
07-day averagepeak 5
#4,103ranktop 18% · #1483 in EU
5d agolast wipeweekly schedule
1d 7hnext wipeFri 30 Oct, 13:57 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0246807:0016:0001:0010:0020:0005:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040007:0016:0001:0010:0020:0005:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 18% of all ranked servers, top 51% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Friday 30 October, 13:57 UTC, in 1d 7h. Its weekly schedule tag · low confidence

6.6 days usual gap between real wipes
75% on rhythm of its recent wipes
3 wipe-day peak players, last three wipes
25% crowd held else halves by day 2

Coming wipes

  1. 1d 7hFri 30 Oct, 13:57 UTC
  2. 7d 12hThu 5 Nov, 19:00 UTCFW
  3. 8d 7hFri 6 Nov, 13:57 UTC
  4. 15d 7hFri 13 Nov, 13:57 UTC
  5. 22d 7hFri 20 Nov, 13:57 UTC
  6. 29d 7hFri 27 Nov, 13:57 UTC
  7. 35d 12hThu 3 Dec, 19:00 UTCFW
  8. 36d 7hFri 4 Dec, 13:57 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 23 OctFri 16 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 4, 26 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 13:57 UTC5d ago 4 – running 1
Fri 16 Oct, 14:01 UTC12d ago 2 held half 7 days 0
Sat 10 Oct, 09:05 UTC18d ago 4 halved by day 2 6.2 days 1
Fri 2 Oct, 01:03 UTC27d ago 5 halved by day 1 8.3 days 1
Sat 26 Sep, 09:04 UTC32d ago 4 halved by day 2 5.7 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 331 on average755/670
  2. MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 314 on average53/1000
  3. Magic Rust #14 — Modded 2x (No limit) | PyccкийEU · groups of 300+ · 2x · weekly · 277 on average107/100
  4. MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10EU · groups of 300+ · 2x · weekly · 274 on average137/1900
  5. РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 218 on average35/100
  6. VANILLA x2 | GGRust #4 | Для нoвичкoв 2xEU · groups of 300+ · 2x · weekly · 129 on average14/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does RustBase Main [x2, nolimit] look like once wipe day arrives?

At their busiest, its recent wipes drew 3 players on average. 26 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 25% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 2.

How often does RustBase Main [x2, nolimit] wipe, and on which day?

The prediction for RustBase Main [x2, nolimit] follows its tag, because too few of its wipes are on record to confirm the schedule. Friday 30 October at 13:57 UTC is when the next wipe is due. The world you are playing on now was made 5 days 16 hours ago. A weekly wipe schedule is published in its tags.

Server

What does performance look like on RustBase Main [x2, nolimit]?

Server fps averaged 200 over 48 hours; the lowest reading was 139. Buildings, deployables and the rest took the entity count as high as 90,554. The highest memory figure was 3,186 MB. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on RustBase Main [x2, nolimit]?

Rust network protocol 2635 and build 168909 on Linux is what RustBase Main [x2, nolimit] runs. Joining needs your game on the same protocol, which Steam updates for you.

Has RustBase Main [x2, nolimit] stayed online, and is it up now?

Right now RustBase Main [x2, nolimit] is up and running. The uptime it reports puts the last restart at about 4 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 13 September 2026.

In which location does RustBase Main [x2, nolimit] sit?

With its EU tag, RustBase Main [x2, nolimit] lists itself in Europe. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 92.118.11.28:28500.

Lists and tags

What is meant by each tag on RustBase Main [x2, nolimit]?

These tags come from RustBase Main [x2, nolimit] and are read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp500 (Max players): It holds 500 slots; ts50 (Group limit): Team size is capped at 50; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^w (Weekly): Once a week it wipes; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; EU (Europe): Its browser listing sits under Europe. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does RustBase Main [x2, nolimit] turn up among the Rust Insights lists and filters?

RustBase Main [x2, nolimit] appears among the following Rust Insights lists: Rust servers with a 2x gather rate, Rust servers in Europe and Modded Rust servers, explained. You will find it on the server list by applying these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Population

How many players are on RustBase Main [x2, nolimit] right now?

At the time of this refresh, RustBase Main [x2, nolimit] holds 0 players on 500 slots. A weekly average of 0 players goes with a peak of 5. Look at the last 48 hours and the peak hour is 19:00 UTC, at 3 players on average.

How does RustBase Main [x2, nolimit] compare with other Rust servers in the ranking?

RustBase Main [x2, nolimit] holds #4,103 for player hours over the last seven days, #1,483 in Europe and in the top 18% of all ranked servers.

Map and rules

How is RustBase Main [x2, nolimit] configured, and what rules apply?

The name of RustBase Main [x2, nolimit] says 2x gather. The group cap stands at 50 players. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Vanilla is the label it uses: nothing is changed from Facepunch's release: no altered rates, kits or rules. VAC is on: Valve's anti-cheat is active.

Which map is live on RustBase Main [x2, nolimit]?

Size 4,000 and seed 1337 define the procedural map on RustBase Main [x2, nolimit], generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Its map carries the name Custom Map.

Connecting

How can you get onto RustBase Main [x2, nolimit]?

Open the console with F1 in Rust and enter client.connect 92.118.11.28:28500. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. https://rustbase.ru is its website.

The small print

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts50,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp500
Max players It holds 500 slots.
ts50
Group limit Team size is capped at 50.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly Once a week it wipes.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

EU
Europe Its browser listing sits under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.