Server profile · EU
RustBase Main [x2, nolimit]
Online, with 0 of 500 players on; ranked #4,103 of every public Rust server, the top 18%. It last wiped 5d ago.
Online EU 92.118.11.28:28500 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 18% of all ranked servers, top 51% in EU. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
From its schedule tag.
Next wipe Friday 30 October, 13:57 UTC, in 1d 7h. Its weekly schedule tag · low confidence
Coming wipes
- 1d 7hFri 30 Oct, 13:57 UTC
- 7d 12hThu 5 Nov, 19:00 UTCFW
- 8d 7hFri 6 Nov, 13:57 UTC
- 15d 7hFri 13 Nov, 13:57 UTC
- 22d 7hFri 20 Nov, 13:57 UTC
- 29d 7hFri 27 Nov, 13:57 UTC
- 35d 12hThu 3 Dec, 19:00 UTCFW
- 36d 7hFri 4 Dec, 13:57 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 4, 26 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 13:57 UTC5d ago | 4 | – | running | 1 |
| Fri 16 Oct, 14:01 UTC12d ago | 2 | held half | 7 days | 0 |
| Sat 10 Oct, 09:05 UTC18d ago | 4 | halved by day 2 | 6.2 days | 1 |
| Fri 2 Oct, 01:03 UTC27d ago | 5 | halved by day 1 | 8.3 days | 1 |
| Sat 26 Sep, 09:04 UTC32d ago | 4 | halved by day 2 | 5.7 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Magic Rust #18 — Vanilla 2x | Baйп 28.10755/670
- MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.1053/1000
- Magic Rust #14 — Modded 2x (No limit) | Pyccкий107/100
- MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10137/1900
- РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!35/100
- VANILLA x2 | GGRust #4 | Для нoвичкoв 2x14/100
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does RustBase Main [x2, nolimit] look like once wipe day arrives?
At their busiest, its recent wipes drew 3 players on average. 26 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 25% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 2.
How often does RustBase Main [x2, nolimit] wipe, and on which day?
The prediction for RustBase Main [x2, nolimit] follows its tag, because too few of its wipes are on record to confirm the schedule. Friday 30 October at 13:57 UTC is when the next wipe is due. The world you are playing on now was made 5 days 16 hours ago. A weekly wipe schedule is published in its tags.
Server
What does performance look like on RustBase Main [x2, nolimit]?
Server fps averaged 200 over 48 hours; the lowest reading was 139. Buildings, deployables and the rest took the entity count as high as 90,554. The highest memory figure was 3,186 MB. What players feel as lag comes from low fps and an entity count on the rise.
What Rust version is live on RustBase Main [x2, nolimit]?
Rust network protocol 2635 and build 168909 on Linux is what RustBase Main [x2, nolimit] runs. Joining needs your game on the same protocol, which Steam updates for you.
Has RustBase Main [x2, nolimit] stayed online, and is it up now?
Right now RustBase Main [x2, nolimit] is up and running. The uptime it reports puts the last restart at about 4 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 13 September 2026.
In which location does RustBase Main [x2, nolimit] sit?
With its EU tag, RustBase Main [x2, nolimit] lists itself in Europe. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 92.118.11.28:28500.
Lists and tags
What is meant by each tag on RustBase Main [x2, nolimit]?
These tags come from RustBase Main [x2, nolimit] and are read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp500 (Max players): It holds 500 slots; ts50 (Group limit): Team size is capped at 50; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^w (Weekly): Once a week it wipes; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; EU (Europe): Its browser listing sits under Europe. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does RustBase Main [x2, nolimit] turn up among the Rust Insights lists and filters?
RustBase Main [x2, nolimit] appears among the following Rust Insights lists: Rust servers with a 2x gather rate, Rust servers in Europe and Modded Rust servers, explained. You will find it on the server list by applying these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
Population
How many players are on RustBase Main [x2, nolimit] right now?
At the time of this refresh, RustBase Main [x2, nolimit] holds 0 players on 500 slots. A weekly average of 0 players goes with a peak of 5. Look at the last 48 hours and the peak hour is 19:00 UTC, at 3 players on average.
How does RustBase Main [x2, nolimit] compare with other Rust servers in the ranking?
RustBase Main [x2, nolimit] holds #4,103 for player hours over the last seven days, #1,483 in Europe and in the top 18% of all ranked servers.
Map and rules
How is RustBase Main [x2, nolimit] configured, and what rules apply?
The name of RustBase Main [x2, nolimit] says 2x gather. The group cap stands at 50 players. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Vanilla is the label it uses: nothing is changed from Facepunch's release: no altered rates, kits or rules. VAC is on: Valve's anti-cheat is active.
Which map is live on RustBase Main [x2, nolimit]?
Size 4,000 and seed 1337 define the procedural map on RustBase Main [x2, nolimit], generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Its map carries the name Custom Map.
Connecting
How can you get onto RustBase Main [x2, nolimit]?
Open the console with F1 in Rust and enter client.connect 92.118.11.28:28500. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. https://rustbase.ru is its website.
