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Rust Insights

Server profile

24HG | Rust | Main #1

Online, with 1 of 200 players on; ranked #3,513 of every public Rust server, the top 16%. It last wiped 3d ago.

Filed under moddedoxide
Launch Rust and join Website
1/ 200 players now 0% full
17-day averagepeak 5
#3,513ranktop 16%
3d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0246804:0013:0022:0007:0016:0002:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608004:0013:0022:0007:0016:0002:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 16% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

9.2 days usual gap between real wipes
75% on rhythm of its recent wipes
4 wipe-day peak players, last three wipes
33% crowd held else halves by day 4

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 25 OctThu 15 OctWed 14 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 3, 4 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 15:14 UTC3d ago 3 – running 0
Thu 15 Oct, 19:14 UTC13d ago 4 held half 9.8 days 0
Wed 14 Oct, 19:01 UTC14d ago 4 – 1 days 0
Sun 4 Oct, 07:36 UTC24d ago 3 halved by day 2 10.5 days 0
Fri 25 Sep, 18:20 UTC33d ago 2 halved by day 6 8.6 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 154 on average31/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average42/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average11/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at 24HG | Rust | Main #1?

At their busiest, its recent wipes drew 4 players on average. 4 hours into the latest wipe, the crowd on the server reached its peak. In 33% of recent wipes, more than half the peak was still playing at the next wipe. Otherwise, half the peak was lost by day 4.

How often does 24HG | Rust | Main #1 wipe, and on which day?

24HG | Rust | Main #1 wipes at times that vary, so its next wipe cannot be predicted. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 3 days 7 hours ago.

Server

What does performance look like on 24HG | Rust | Main #1?

The 48-hour average for server fps is 60, and 60 was the lowest seen. The world held a peak of 18,990 entities, counting buildings, deployables and all the rest. It drew as much as 2,991 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

Which Rust version is 24HG | Rust | Main #1 on?

The Rust build is network protocol 2635 and build 168909, running on Linux, for 24HG | Rust | Main #1. The same protocol is required to join, and Steam takes care of updating it.

How reliable is 24HG | Rust | Main #1, and is it up at the moment?

24HG | Rust | Main #1 is currently reachable and online. The uptime it reports puts the last restart at about 3 days 5 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 13 September 2026.

In which location does 24HG | Rust | Main #1 sit?

No region is published by 24HG | Rust | Main #1. Rust Insights reports the location a server declares, not the physical place of the machine. 91.99.37.118:28103 is where it answers.

Server tags

Which meanings sit behind the tags on 24HG | Rust | Main #1?

When the game's server browser reads 24HG | Rust | Main #1, it finds these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp200 (Max players): It holds 200 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature 24HG | Rust | Main #1?

The Rust Insights lists that carry 24HG | Rust | Main #1 are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player counts

How many players are on 24HG | Rust | Main #1 right now, and how does that number move?

24HG | Rust | Main #1 shows 1 players at the moment, against 200 slots. The seven-day average is 1 players, and the highest point in that week was 5. The busiest point of the last 48 hours fell at 21:00 UTC, averaging 5 players.

How does 24HG | Rust | Main #1 compare with other Rust servers in the ranking?

On player hours for the last seven days, 24HG | Rust | Main #1 sits at #3,513, inside the top 16% of ranked servers.

Settings and rules

What are the settings and rules for 24HG | Rust | Main #1?

Nothing about gather rate is given in the name of 24HG | Rust | Main #1. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

What is the map on 24HG | Rust | Main #1?

Size 4,000 and seed 1337 define the procedural map on 24HG | Rust | Main #1, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. The name of its map reads: Custom Map.

Join

How do you connect to 24HG | Rust | Main #1?

To connect, start Rust and enter client.connect 91.99.37.118:28103 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at https://alpha.24hgaming.com/.

The small print

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp200
Max players It holds 200 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.