Server profile
SkinCinematic
Offline, with 1 of 500 players on; ranked #13,967 of every public Rust server, the top 59%. It last wiped 51d ago.
Offline 91.98.38.101:28015 checked 27d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 59% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does SkinCinematic wipe?
Its rhythm cannot be read yet: SkinCinematic has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 51 days 11 hours ago.
Server details
On what version does SkinCinematic currently run?
Rust network protocol 2633 and build 163207 on Windows is what SkinCinematic runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for SkinCinematic, and is it online?
SkinCinematic is offline at the moment; the last time it was seen was 27 days 11 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 1 October 2026 is when Rust Insights first saw it.
What location is listed for SkinCinematic?
There is no region published for SkinCinematic. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 91.98.38.101:28015 is where it answers.
Lists and tags
What is meant by each tag on SkinCinematic?
These tags come from SkinCinematic and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp500 (Max players): 500 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): To join you need the same version; protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does SkinCinematic turn up among the Rust Insights lists and filters?
SkinCinematic appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on SkinCinematic right now, and how does that number move?
The last time SkinCinematic was seen online was 27 days 11 hours ago, and it is offline now.
Where does SkinCinematic sit in the rankings?
The player-hours ranking for the last seven days puts SkinCinematic at #13,967, among the top 59% of all ranked servers.
Rules and settings
How is SkinCinematic configured, and what rules apply?
The name of SkinCinematic does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is off.
Which map is live on SkinCinematic?
A procedural map, generated by the game, is what SkinCinematic runs.
Connecting
How do you connect to SkinCinematic?
To connect, start Rust and enter client.connect 91.98.38.101:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.