Skip to the story

Live edition34,284 playing on 11,672 servers

Rust Insights

Server profile

jaaaaaThomas Hardcore Quad

Online, with 0 of 50 players on; ranked #12,454 of every public Rust server, the top 56%. It last wiped 27d ago.

Filed under moddedoxide
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak 1
#12,454ranktop 56%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123404:0013:0022:0007:0016:0002:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020004:0013:0022:0007:0016:0002:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Note: Top 56% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

7 days usual gap between real wipes
3 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 1 OctThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:18 UTC FW27d ago 3 – running 3
Thu 24 Sep, 18:35 UTC34d ago 3 held half 7 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 154 on average28/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average124/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average36/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average12/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at jaaaaaThomas Hardcore Quad?

At their busiest, its recent wipes drew 3 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak. In 100% of recent wipes, more than half the peak was still playing at the next wipe.

When does jaaaaaThomas Hardcore Quad wipe, and how often?

Too few wipes are on record for jaaaaaThomas Hardcore Quad to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 27 days 9 hours have passed since its current world was created.

Server

Does jaaaaaThomas Hardcore Quad hold a steady frame rate?

The 48-hour average for server fps is 125, and 94 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 99,283. It drew as much as 2,205 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on jaaaaaThomas Hardcore Quad?

Running on Windows, jaaaaaThomas Hardcore Quad is on Rust network protocol 2634 and build 166494. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for jaaaaaThomas Hardcore Quad, and is it online?

At the time of this check jaaaaaThomas Hardcore Quad is online. Going by the uptime figure it gives, its last restart was around 1 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 24 September 2026.

Where does jaaaaaThomas Hardcore Quad run from?

A region is not published by jaaaaaThomas Hardcore Quad. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 91.98.186.109:28080.

Lists and tags

How should you read the tags listed for jaaaaaThomas Hardcore Quad?

The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166494 (Build): It runs game build 166494; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what jaaaaaThomas Hardcore Quad publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does jaaaaaThomas Hardcore Quad turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry jaaaaaThomas Hardcore Quad are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

How many players are on jaaaaaThomas Hardcore Quad right now, and how does that number move?

At the time of this refresh, jaaaaaThomas Hardcore Quad holds 0 players on 50 slots. Over the past week it peaked at 1 and averaged 0 players.

How does jaaaaaThomas Hardcore Quad compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts jaaaaaThomas Hardcore Quad at #12,454, among the top 56% of all ranked servers.

Settings and rules

How is jaaaaaThomas Hardcore Quad configured, and what rules apply?

No gather rate appears in the name of jaaaaaThomas Hardcore Quad. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.

What is the map on jaaaaaThomas Hardcore Quad?

jaaaaaThomas Hardcore Quad runs a procedural map of size 4,081 with seed 481981, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

What is the way to join jaaaaaThomas Hardcore Quad?

Open the console with F1 in Rust and enter client.connect 91.98.186.109:28080. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs166494
Build It runs game build 166494.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.