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Rust Insights

Server profile

Dutch WildLands PVE | Raidable Bases | Events | SkillTree

Online, with 0 of 50 players on; ranked #4,832 of every public Rust server, the top 22%. It last wiped 16d ago.

Filed under moddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak 3
#4,832ranktop 22%
16d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5203:0012:0021:0006:0015:0001:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020003:0012:0021:0006:0015:0001:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Note: Top 22% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.6 days usual gap between real wipes
100% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
50% crowd held else halves by day 2

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Mon 12 OctWed 7 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 21:44 UTC16d ago 2 – running 1
Wed 7 Oct, 19:13 UTC21d ago 2 halved by day 2 5.1 days 0
Sat 3 Oct, 17:07 UTC25d ago 2 held half 4.1 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 154 on average3/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average32/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average12/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at Dutch WildLands PVE | Raidable Bases | Events | SkillTree?

The average busiest point of its recent wipes was 2 players. 18 hours into the latest wipe, the crowd on the server reached its peak. In 50% of recent wipes, more than half the peak was still playing at the next wipe. In the other cases, it dropped below half by day 2.

On what schedule does Dutch WildLands PVE | Raidable Bases | Events | SkillTree wipe?

There is no next wipe to predict: Dutch WildLands PVE | Raidable Bases | Events | SkillTree wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 16 days 5 hours ago.

About the server

Does Dutch WildLands PVE | Raidable Bases | Events | SkillTree hold a steady frame rate?

The 48-hour average for server fps is 66, and 43 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 128,764. The highest memory figure was 4,267 MB. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is Dutch WildLands PVE | Raidable Bases | Events | SkillTree on?

Rust network protocol 2635 and build 168909 on Windows is what Dutch WildLands PVE | Raidable Bases | Events | SkillTree runs. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for Dutch WildLands PVE | Raidable Bases | Events | SkillTree, and is it online?

Dutch WildLands PVE | Raidable Bases | Events | SkillTree is currently reachable and online. Going by the uptime figure it gives, its last restart was around 5 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 13 September 2026.

Where does Dutch WildLands PVE | Raidable Bases | Events | SkillTree run from?

A region is not published by Dutch WildLands PVE | Raidable Bases | Events | SkillTree. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 91.98.186.106:28080 is where it answers.

Server tags

What is meant by each tag on Dutch WildLands PVE | Raidable Bases | Events | SkillTree?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what Dutch WildLands PVE | Raidable Bases | Events | SkillTree publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does Dutch WildLands PVE | Raidable Bases | Events | SkillTree turn up among the Rust Insights lists and filters?

These Rust Insights lists include Dutch WildLands PVE | Raidable Bases | Events | SkillTree: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How many players are on Dutch WildLands PVE | Raidable Bases | Events | SkillTree right now, and how does that number move?

Dutch WildLands PVE | Raidable Bases | Events | SkillTree shows 0 players at the moment, against 50 slots. Over the past week it peaked at 3 and averaged 0 players. Look at the last 48 hours and the peak hour is 21:00 UTC, at 2 players on average.

How does Dutch WildLands PVE | Raidable Bases | Events | SkillTree compare with other Rust servers in the ranking?

Player hours over seven days put Dutch WildLands PVE | Raidable Bases | Events | SkillTree at #4,832, within the top 22% of the ranked field.

Rules and settings

What settings and rules apply on Dutch WildLands PVE | Raidable Bases | Events | SkillTree?

No gather rate appears in the name of Dutch WildLands PVE | Raidable Bases | Events | SkillTree. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.

What is the map on Dutch WildLands PVE | Raidable Bases | Events | SkillTree?

Size 4,250 and seed 603079722 define the procedural map on Dutch WildLands PVE | Raidable Bases | Events | SkillTree, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Join

How can you get onto Dutch WildLands PVE | Raidable Bases | Events | SkillTree?

Type client.connect 91.98.186.106:28080 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. You will find its website at https://discord.com/invite/C3A7zgvmn9.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The slot count is 50.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.