Server profile
BYYYYYYSTEEER
Online, with 0 of 32 players on; ranked #5,532 of every public Rust server, the top 25%. It last wiped 27d ago.
Online 91.84.97.82:28015 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 25% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
- 7d 15hThu 5 Nov, 19:00 UTCFW
- 35d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:31 UTC FW27d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What should you expect on wipe day at BYYYYYYSTEEER?
Recent wipes peaked at 1 players on average. 0 hours after the latest wipe, the crowd peaked.
When does BYYYYYYSTEEER wipe, and how often?
The only wipe on BYYYYYYSTEEER is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 27 days 9 hours ago.
Server
How well does BYYYYYYSTEEER perform?
Server fps averaged 20 over 48 hours; the lowest reading was 20. The world held a peak of 94,949 entities, counting buildings, deployables and all the rest. It drew as much as 4,040 MB of memory. A climbing entity count and low fps are what players experience as lag.
What Rust version is live on BYYYYYYSTEEER?
Running on Linux, BYYYYYYSTEEER is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for BYYYYYYSTEEER, and is it online?
BYYYYYYSTEEER is currently reachable and online. The uptime it reports puts the last restart at about 5 days 17 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 13 September 2026.
In which location does BYYYYYYSTEEER sit?
A region is not published by BYYYYYYSTEEER. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 91.84.97.82:28015.
Server tags
Which meanings sit behind the tags on BYYYYYYSTEEER?
When the game's server browser reads BYYYYYYSTEEER, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp32 (Max players): The slot count is 32; ts123 (Group limit): Team size is capped at 123; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework in use. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature BYYYYYYSTEEER?
The Rust Insights lists that carry BYYYYYYSTEEER are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What does the population of BYYYYYYSTEEER look like?
BYYYYYYSTEEER shows 0 players at the moment, against 32 slots. The seven-day average is 0 players, and the highest point in that week was 1. Look at the last 48 hours and the peak hour is 13:00 UTC, at 1 players on average.
Where does BYYYYYYSTEEER sit in the rankings?
The player-hours ranking for the last seven days puts BYYYYYYSTEEER at #5,532, among the top 25% of all ranked servers.
Settings and rules
How is BYYYYYYSTEEER configured, and what rules apply?
No gather rate appears in the name of BYYYYYYSTEEER. The group cap stands at 123 players. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Carbon run here. The server has Valve's VAC anti-cheat switched off.
Which map is live on BYYYYYYSTEEER?
BYYYYYYSTEEER runs a procedural map of size 4,000 with seed 1, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
What is the way to join BYYYYYYSTEEER?
Open the console with F1 in Rust and enter client.connect 91.84.97.82:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. Its website can be found at https://byster.one/en.