Server profile
TEST SERVER
Offline, with 1 of 1 players on; ranked #13,747 of every public Rust server. It last wiped 55d ago.
Offline 91.83.37.40:28015 checked 39d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does TEST SERVER wipe?
Too few wipes are on record for TEST SERVER to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 55 days 4 hours ago.
About the server
On what version does TEST SERVER currently run?
Rust network protocol 2633 and build 162929 on Windows is what TEST SERVER runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is TEST SERVER, and is it up at the moment?
Offline at the moment, TEST SERVER was last seen 39 days 8 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 19 September 2026.
What location is listed for TEST SERVER?
No region is published by TEST SERVER. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 91.83.37.40:28015.
Tags
What is meant by each tag on TEST SERVER?
The tags gmvanilla (Game mode): Vanilla survival is the mode; mp1 (Max players): 1 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs162929 (Build): It runs game build 162929; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what TEST SERVER publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does TEST SERVER appear?
These Rust Insights lists include TEST SERVER: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
What does the population of TEST SERVER look like?
TEST SERVER is offline at the moment; the last sighting was 39 days 8 hours ago.
Where does TEST SERVER sit in the rankings?
On player hours for the last seven days, TEST SERVER sits at #13,747, inside the top – of ranked servers.
Rules and settings
How is TEST SERVER configured, and what rules apply?
Nothing about gather rate is given in the name of TEST SERVER. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is off: Valve's anti-cheat is not active.
Which map is live on TEST SERVER?
The game generates the map on TEST SERVER, which is procedural.
How to join
What is the way to join TEST SERVER?
Type client.connect 91.83.37.40:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.