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Rust Insights

Server profile

Rip_Was Test Server

Online, with 1 of 10 players on; ranked #10,448 of every public Rust server, the top 47%. It last wiped 6d ago.

Filed under moddedoxide
Launch Rust and join
1/ 10 players now 10% full
17-day averagepeak 1
#10,448ranktop 47%
6d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75121:0018:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k4 Oct7 Oct10 Oct23 Oct26 Oct29 Oct

Note: Top 47% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:24 UTC6d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 151 on average85/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average150/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average58/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 91 on average153/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average346/350

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at Rip_Was Test Server?

Recent wipes peaked at 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.

On what schedule does Rip_Was Test Server wipe?

Its rhythm cannot be read yet: Rip_Was Test Server has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 6 days 5 hours ago.

Server

What Rust version is live on Rip_Was Test Server?

Rust network protocol 2635 and build 168909 on Windows is what Rip_Was Test Server runs. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is Rip_Was Test Server, and is it up at the moment?

Rip_Was Test Server is currently reachable and online. The last 7 full days gave 4 of 168 hours up, or 2% of the time. On 4 October 2026 is when Rust Insights first saw it.

Where does Rip_Was Test Server run from?

A region is not published by Rip_Was Test Server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 91.8.202.37:28015.

Lists and tags

What is meant by each tag on Rip_Was Test Server?

The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what Rip_Was Test Server publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does Rip_Was Test Server appear?

Rip_Was Test Server appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

How many players are on Rip_Was Test Server right now?

At the time of this refresh, Rip_Was Test Server holds 1 players on 10 slots. Over the past week it peaked at 1 and averaged 1 players. Its strongest hour in the past 48 was 21:00 UTC, with an average of 1 players.

In the ranking of Rust servers, where does Rip_Was Test Server place?

On player hours for the last seven days, Rip_Was Test Server sits at #10,448, inside the top 47% of ranked servers.

Map and rules

How is Rip_Was Test Server configured, and what rules apply?

No gather rate appears in the name of Rip_Was Test Server. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

What is the map on Rip_Was Test Server?

The map on Rip_Was Test Server is procedural and the game generates it.

Join

How do you connect to Rip_Was Test Server?

Type client.connect 91.8.202.37:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.